Difference between revisions of "Revive"

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{{Item
{{Item
|Item Category=Medicine
|Item Category=Medicine
|TXMN Effects=heal
|TXMN Effects=heal user 50%, revive
|TXMN Target=player
|TXMN Target=player
|TXMN Cost=1500
|TXMN Cost=1500
|TXMN Requirements=target unconscious
|TXMN Requirements=target unconscious
|TXMN Usable In=world, combat
|TXMN Usable In=world, combat
|TXMN Description=Revives an unconscious monster and sets their HP to 20.
|TXMN Description=Revives an unconscious monster and sets their HP to half.
|TXMN Consumable=yes
|TXMN Consumable=yes
|SpyderCampaign=Sold at Paper, Cotton, Leather, Flower, Timber, and Candy Scoop
|SpyderCampaign=Sold at Paper, Cotton, Leather, Flower, Timber, and Candy Scoop

Revision as of 13:36, 27 May 2026

Shroom3.png


Revive
ID
Item Category Medicine
Effects heal user 50%, revive
Target player
Standard Retail Price 1500
Type
Requirements target unconscious
Usable In world, combat
Description Revives an unconscious monster and sets their HP to half.
Consumable? yes
Key Item?
Sources ryanhanli
Source Explanation Sprite by ryanhanli.


In Game

In The Spyder in the Cathedral Campaign

Sold at Paper, Cotton, Leather, Flower, Timber, and Candy Scoop

Variations

Alternative spritesFile:Revive.png

In other languages

Language Name Description
Spanish