Difference between revisions of "Battle Terrain"

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Battle backgrounds are an important component during the fight.  
Battle backgrounds are an important component during the fight.  
== Proposed Terrain Groups ==
=== Natural Terrains ===
* Grassland: Grass, Night Grass
* Forest: Interior (assuming it represents a forest interior)
* Cave: Cave
* Mountain: Cliff, Canyon, Night Cliff, Night Canyon
* Desert: Arid, Desert, Night Arid, Night Desert
* Beach: Beach, Night Beach
* Ocean: Ocean, Sea, Night Ocean, Night Sea
* Snow: Snowplain, Night Snowplain
* Plain: Plain, Night Plain
* Valley: Valley, Night Valley
=== Urban/Artificial Terrains ===
* City: Stadium (assuming it's an urban environment)
* Bridge: Bridge, Night Bridge
=== Sky "Terrains"​ ===
* Sunset: Sunset
* Clouds: Clouds


== File JSON ==  
== File JSON ==  

Revision as of 10:15, 7 August 2024

Battle backgrounds are an important component during the fight.

Proposed Terrain Groups

Natural Terrains

* Grassland: Grass, Night Grass
* Forest: Interior (assuming it represents a forest interior)
* Cave: Cave
* Mountain: Cliff, Canyon, Night Cliff, Night Canyon
* Desert: Arid, Desert, Night Arid, Night Desert
* Beach: Beach, Night Beach
* Ocean: Ocean, Sea, Night Ocean, Night Sea
* Snow: Snowplain, Night Snowplain
* Plain: Plain, Night Plain
* Valley: Valley, Night Valley

Urban/Artificial Terrains

* City: Stadium (assuming it's an urban environment)
* Bridge: Bridge, Night Bridge

Sky "Terrains"​

* Sunset: Sunset
* Clouds: Clouds

File JSON

Battle Terrains in Tuxemon can be created by adding a JSON file to the mods/tuxemon/db/environment directory.

  • "slug": "grass",
  • "battle_music": "music_battle_loop",

the category: "battle_graphics": this is the main category which contains hud and icons and it manages the islands (terrain below the monsters) as well as the background. You can see many examples below (islands and backgrounds).

  • "island_back": "gfx/ui/combat/grass_island.png",
  • "island_front": "gfx/ui/combat/grass_island.png",
  • "background": "gfx/ui/combat/grass_background.png",

the subcategory "battle_graphics" > "hud"

  • "hud_player": "gfx/ui/combat/hp_player_nohp.png", -> Pairagrin Symbol lv 3
  • "hud_opponent": "gfx/ui/combat/hp_opponent_nohp.png", -> Aardorn Symbol lv 3
  • "tray_player": "gfx/ui/combat/player_party_tray.png",
  • "tray_opponent": "gfx/ui/combat/opponent_party_tray.png"

the subcategory "battle_graphics" > "icons": this manages the small tuxeball icons below the hud (see image below).

  • "icon_alive": "gfx/ui/icons/party/party_icon01.png",
  • "icon_status": "gfx/ui/icons/party/party_icon02.png",
  • "icon_faint": "gfx/ui/icons/party/party_icon03.png",
  • "icon_empty": "gfx/ui/icons/party/party_empty.png"

Battle screen.png

Here is an example of what an environment file might look like:

`mods/tuxemon/db/environment/grass.json`

 json
 {
 "slug": "grass",
 "battle_graphics": {
   "island_back": "gfx/ui/combat/grass_island.png",
   "island_front": "gfx/ui/combat/grass_island.png",
   "background": "gfx/ui/combat/grass_background.png",
   "hud": {
     "hud_player": "gfx/ui/combat/hp_player_nohp.png",
     "hud_opponent": "gfx/ui/combat/hp_opponent_nohp.png",
     "tray_player": "gfx/ui/combat/player_party_tray.png",
     "tray_opponent": "gfx/ui/combat/opponent_party_tray.png"
   },
   "icons": {
     "icon_alive": "gfx/ui/icons/party/party_icon01.png",
     "icon_status": "gfx/ui/icons/party/party_icon02.png",
     "icon_faint": "gfx/ui/icons/party/party_icon03.png",
     "icon_empty": "gfx/ui/icons/party/party_empty.png"
   }
 },
 "battle_music": "music_battle_loop"
 }

Set background

How do I set up the battle terrain? It depends on your "taste".

Dynamic background

It changes depending the time. Day:

  <properties>
   <property name="act1" value="set_variable environment:grass"/>
   <property name="cond1" value="not variable_set stage_of_day:night"/>
   <property name="cond2" value="not variable_set environment:grass"/>
  </properties>

Night:

  <properties>
   <property name="act1" value="set_variable environment:night_grass"/>
   <property name="cond1" value="is variable_set stage_of_day:night"/>
   <property name="cond2" value="not variable_set environment:night_grass"/>
  </properties>

You need to replace grass and night_grass.

Fixed background

It doesn't change.

  <properties>
   <property name="act1" value="set_variable environment:interior"/>
   <property name="cond1" value="not variable_set environment:interior"/>
  </properties>

Arid Background - "arid"

Arid background.png - Dried mud front island.png - Dried mud back island.png

Beach Background - "beach"

Beach background.png - Sand front island.png - Sand front island.png

Bridge Background - "bridge"

Bridge background.png - Cobble front island.png - Cobble front island.png

Canyon Background - "canyon"

Canyon background.png - Dried mud front island.png - Dried mud back island.png

Cave Background - "cave"

Cave background.png - Cave front island.png - Cave front island.png

Cliff Background - "cliff"

Cliff background.png - Grass front island.png - Grass front island.png

Clouds Background - "clouds"

Clouds background.png - Sky front island.png - Sky back island.png

Desert Background - "desert"

Desert background.png - Sand front island.png - Sand front island.png

Grass Background - "grass

Grass background.png - Grass front island.png - Grass front island.png

Interior Background - "interior"

Battle bg03.png - Paper front island.png - Paper back island.png

Night Arid Background - "night_arid"

Night arid background.png - Dried mud front island.png - Dried mud back island.png

Night Beach Background - "night_beach"

Night beach background.png - Water front island.png - Water front island.png

Night Bridge Background - "night_bridge"

Night bridge background.png - Cobble front island.png - Cobble front island.png

Night Canyon Background - "night_canyon"

Night canyon background.png - Dried mud front island.png - Dried mud back island.png

Night Cliff Background - "night_cliff"

Night cliff background.png - Grass front island.png - Grass front island.png

Night Desert Background - "night_desert"

Night desert background.png - Sand front island.png - Sand front island.png

Night Grass Background - "night_grass"

Night grass background.png - Grass front island.png - Grass front island.png

Night Ocean Background - "night_ocean"

Night ocean background.png - Water front island.png - Water front island.png

Night Plain Background - "night_plain"

Night plain background.png - Grass front island.png - Grass front island.png

Night Sea Background - "night_sea"

Night sea background.png - Water front island.png - Water front island.png

Night Snowplain Background - "night_snowplain"

Night snowplain background.png - Snow front island.png - Snow front island.png

Night Valley Background - "night_valley"

Night valley background.png - Grass front island.png - Grass front island.png

Ocean Background - "ocean"

Ocean background.png - Water front island.png - Water front island.png

Plain Background - "plain"

Plain background.png - Grass front island.png - Grass front island.png

Sea Background - "sea"

Sea background.png - Water front island.png - Water front island.png

Snowplain Background - "snowplain"

Snowplain background.png - Snow front island.png - Snow front island.png

Stadium Background - "stadium"

Stadium background.png - Stadium front island.png - Stadium back island.png

Sunset Background - "sunset"

Sunset background.png - Terra front island.png - Terra back island.png

Valley Background - "valley"

Valley background.png - Greengrass front island.png - Greengrass front island.png

Unused Terrain

Cavern Background - "cavern"

Cavern background.png - Cave front island.png - Cave front island.png

Forest Background - "forest"

Forest background.png - Woodland.png - Woodland.png

Night Forest Background - "night_forest"

Night forest background.png - Woodland.png - Woodland.png

Night Sand Background - "night_sand"

Night sand background.png - Sand front island.png - Sand front island.png

Sand Background - "sand"

Sand background.png - Sand front island.png - Sand front island.png

Night Snow Background - "night_snow"

Night snow background.png - Snow front island.png - Snow front island.png

Snow Background - "snow"

Snow background.png - Snow front island.png - Snow front island.png

Underwater Background - "underwater"

Underwater background.png - Big blue front island.png - Big blue front island.png

Unused Terrain islands

Warning front island.png - Warning back island.png Leather front island.png - Leather back island.png Parque front island.png - Parque back island.png Ice front island.png - Ice back island.png Rain front island.png - Rain back island.png