Difference between revisions of "Charging"

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{{Condition
{{Condition
|TXMN ID=8
|Positive or Negative=Positive
|Positive or Negative=Positive
|Response to Positive Condition=Replace
|Response to Positive Condition=Replace
|Response to Negative Condition=(Charging remains)
|Response to Technique Use=Charged Up
|Response to Technique Use=Charged Up
|Response to Item Use=Charged Up
|Response to Item Use=Charged Up
|Text When Gained=NAME is charging power.
|Text When Gained=NAME is charging power.
|Details=Only role is to delay [[Charged Up]].
|Details=Only role is to delay Charged Up.
|TXMN ID=8
}}
}}

Latest revision as of 11:09, 20 October 2025

7.png
Charging-small.png
TXMN ID 8
Positive or Negative Positive
Replacement Conditions
Response to Positive Condition Replace
Response to Negative Condition (Charging remains)
Response to Technique Use Charged Up
Response to Item Use Charged Up
Response to End of Round
Text When Gained NAME is charging power.
End of Round Text
Speed Multiplier
Melee Multiplier
Ranged Multiplier
Armor Multiplier
Dodge Multiplier
Details Only role is to delay Charged Up.

All sprites7.png, Charging-small.png

In other languages[edit source]

Language Name Text When Gained End of Round Text
Spanish