Difference between revisions of "Sniping"
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Sanglorian (talk | contribs) |
Sanglorian (talk | contribs) (I made a mistake in making sniping and enraged conditions that were lost on technique use.) |
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{{Condition | {{Condition | ||
|TXMN ID=13 | |||
|Positive or Negative=Positive | |Positive or Negative=Positive | ||
|Response to Positive Condition=Replace | |Response to Positive Condition=Replace | ||
|Response to Negative Condition=Replace | |Response to Negative Condition=Replace | ||
|Text When Gained=NAME takes aim. | |Text When Gained=NAME takes aim. | ||
|Melee Multiplier=0.5 | |Melee Multiplier=0.5 | ||
|Ranged Multiplier=2 | |Ranged Multiplier=2 | ||
| | |Details=Melee halved and Ranged doubled. | ||
}} | }} | ||
Latest revision as of 13:40, 3 August 2025
| TXMN ID | 13 |
|---|---|
| Positive or Negative | Positive |
| Replacement Conditions | |
| Response to Positive Condition | Replace |
| Response to Negative Condition | Replace |
| Response to Technique Use | |
| Response to Item Use | |
| Response to End of Round | |
| Text When Gained | NAME takes aim. |
| End of Round Text | |
| Speed Multiplier | |
| Melee Multiplier | 0.5 |
| Ranged Multiplier | 2 |
| Armor Multiplier | |
| Dodge Multiplier | |
| Details | Melee halved and Ranged doubled. |
In other languages[edit source]
| Language | Name | Text When Gained | End of Round Text |
|---|---|---|---|
| Spanish |