Difference between revisions of "Raise Armor"
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{{Item | {{Item | ||
|Item Category=Out of Combat Consumable | |Item Category=Out of Combat Consumable | ||
|TXMN Effects= | |TXMN Effects=increase Armor | ||
|TXMN Target=player | |TXMN Target=player | ||
|TXMN Cost=10000 | |TXMN Cost=10000 | ||
|TXMN Usable In=world | |TXMN Usable In=world | ||
|TXMN Description=Learn the hardness of the diamond. | |TXMN Description=Learn the hardness of the diamond. Train Armor. | ||
|TXMN Consumable=yes | |TXMN Consumable=yes | ||
|Main Details=Raises Armor by 50 Training Points. | |||
|Sources=MELLE, Clint Bellanger | |Sources=MELLE, Clint Bellanger | ||
|Source Explanation=Art by MELLE. Sprite by Clint Bellanger. | |Source Explanation=Art by MELLE. Sprite by Clint Bellanger. | ||
}} | }} | ||
Latest revision as of 10:16, 6 August 2026
| Raise Armor | |
|---|---|
| ID | |
| Item Category | Out of Combat Consumable |
| Effects | increase Armor |
| Target | player |
| Standard Retail Price | 10000 |
| Type | |
| Requirements | |
| Usable In | world |
| Description | Learn the hardness of the diamond. Train Armor. |
| Consumable? | yes |
| Key Item? | |
| Sources | MELLE, Clint Bellanger |
| Source Explanation | Art by MELLE. Sprite by Clint Bellanger. |
Raises Armor by 50 Training Points.
In Game[edit source]
In The Spyder in the Cathedral Campaign[edit source]
Variations[edit source]
In other languages[edit source]
| Language | Name | Description |
|---|---|---|
| Spanish |
