Difference between revisions of "Raise Armor"

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{{Item
{{Item
|TXMN Effects=increase Defence stat
|Item Category=Out of Combat Consumable
|TXMN Effects=increase Armor
|TXMN Target=player
|TXMN Target=player
|TXMN Type=Learn the hardness of the diamond.
|TXMN Cost=10000
|TXMN Usable In=world
|TXMN Usable In=world
|TXMN Type=Learn the hardness of the diamond.
|TXMN Description=Learn the hardness of the diamond. Train Armor.
|Main Details=Permanently increase a target creature's Defence.
|TXMN Consumable=yes
|Sources=Sanglorian,
|Main Details=Raises Armor by 50 Training Points.
|Sources=MELLE, Clint Bellanger
|Source Explanation=Art by MELLE. Sprite by Clint Bellanger.
}}
}}

Latest revision as of 10:16, 6 August 2026

Diamond - Clint Bellanger.png
Diamond.png
Raise Armor
ID
Item Category Out of Combat Consumable
Effects increase Armor
Target player
Standard Retail Price 10000
Type
Requirements
Usable In world
Description Learn the hardness of the diamond. Train Armor.
Consumable? yes
Key Item?
Sources MELLE, Clint Bellanger
Source Explanation Art by MELLE. Sprite by Clint Bellanger.

Raises Armor by 50 Training Points.

In Game[edit source]

In The Spyder in the Cathedral Campaign[edit source]

Variations[edit source]

In other languages[edit source]

Language Name Description
Spanish