Difference between revisions of "The Classic"
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Both versions share the same 13‑Gym League, but differ in encounter tables, version exclusives, and late‑game narrative details. | Both versions share the same 13‑Gym League, but differ in encounter tables, version exclusives, and late‑game narrative details. | ||
= Gym League Overview = | = Gym League Overview = | ||
The League is distributed across | The League is distributed across '''six major cities''', each hosting '''two Gyms''', plus a final Heroic Gym located in a dedicated end‑game area. | ||
This structure reduces mapping workload while keeping progression clear and consistent across both campaigns. | This structure reduces mapping workload while keeping progression clear and consistent across both campaigns. | ||
Collecting all | Collecting all '''13 Badges''' grants access to the '''Champion’s Tournament''', replacing the traditional Elite Four. | ||
= City Structure = | = City Structure = | ||
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* '''City:''' Hearthrock City | * '''City:''' Hearthrock City | ||
* '''Notes:''' | * '''Notes:''' | ||
''' Monster roster: '''TBD''' | |||
''' Dialogue keys: ''classic_gym_leader_mila_pre'', ''classic_gym_leader_mila_post'' | |||
== 2. Earth Gym == | == 2. Earth Gym == | ||
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* '''City:''' Hearthrock City | * '''City:''' Hearthrock City | ||
* '''Notes:''' | * '''Notes:''' | ||
''' Monster roster: '''TBD''' | |||
''' Dialogue keys: ''classic_gym_leader_granite_pre'', ''classic_gym_leader_granite_post'' | |||
== 3. Water Gym == | == 3. Water Gym == | ||
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* '''City:''' Steamshore City | * '''City:''' Steamshore City | ||
* '''Notes:''' | * '''Notes:''' | ||
''' Monster roster: '''TBD''' | |||
''' Dialogue keys: ''classic_gym_leader_marin_pre'', ''classic_gym_leader_marin_post'' | |||
== 4. Fire Gym == | == 4. Fire Gym == | ||
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* '''City:''' Steamshore City | * '''City:''' Steamshore City | ||
* '''Notes:''' | * '''Notes:''' | ||
''' Monster roster: '''TBD''' | |||
''' Dialogue keys: ''classic_gym_leader_pyra_pre'', ''classic_gym_leader_pyra_post'' | |||
== 5. Wood Gym == | == 5. Wood Gym == | ||
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* '''City:''' Thornwood City | * '''City:''' Thornwood City | ||
* '''Notes:''' | * '''Notes:''' | ||
''' Monster roster: '''TBD''' | |||
''' Dialogue keys: ''classic_gym_leader_sylva_pre'', ''classic_gym_leader_sylva_post'' | |||
== 6. Venom Gym == | == 6. Venom Gym == | ||
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* '''City:''' Thornwood City | * '''City:''' Thornwood City | ||
* '''Notes:''' | * '''Notes:''' | ||
''' Monster roster: '''TBD''' | |||
''' Dialogue keys: ''classic_gym_leader_vyre_pre'', ''classic_gym_leader_vyre_post'' | |||
== 7. Frost Gym == | == 7. Frost Gym == | ||
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* '''City:''' Stormpeak City | * '''City:''' Stormpeak City | ||
* '''Notes:''' | * '''Notes:''' | ||
''' Monster roster: '''TBD''' | |||
''' Dialogue keys: ''classic_gym_leader_astra_pre'', ''classic_gym_leader_astra_post'' | |||
== 8. Lightning Gym == | == 8. Lightning Gym == | ||
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* '''City:''' Stormpeak City | * '''City:''' Stormpeak City | ||
* '''Notes:''' | * '''Notes:''' | ||
''' Monster roster: '''TBD''' | |||
''' Dialogue keys: ''classic_gym_leader_voltessa_pre'', ''classic_gym_leader_voltessa_post'' | |||
== 9. Metal Gym == | == 9. Metal Gym == | ||
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* '''City:''' Aerolume City | * '''City:''' Aerolume City | ||
* '''Notes:''' | * '''Notes:''' | ||
''' Monster roster: '''TBD''' | |||
''' Dialogue keys: ''classic_gym_leader_ferrum_pre'', ''classic_gym_leader_ferrum_post'' | |||
== 10. Sky Gym == | == 10. Sky Gym == | ||
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* '''City:''' Aerolume City | * '''City:''' Aerolume City | ||
* '''Notes:''' | * '''Notes:''' | ||
''' Monster roster: '''TBD''' | |||
''' Dialogue keys: ''classic_gym_leader_zephra_pre'', ''classic_gym_leader_zephra_post'' | |||
== 11. Shadow Gym == | == 11. Shadow Gym == | ||
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* '''City:''' Umbrastar City | * '''City:''' Umbrastar City | ||
* '''Notes:''' | * '''Notes:''' | ||
''' Monster roster: '''TBD''' | |||
''' Dialogue keys: ''classic_gym_leader_shade_pre'', ''classic_gym_leader_shade_post'' | |||
== 12. Cosmic Gym == | == 12. Cosmic Gym == | ||
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* '''City:''' Umbrastar City | * '''City:''' Umbrastar City | ||
* '''Notes:''' | * '''Notes:''' | ||
''' Monster roster: '''TBD''' | |||
''' Dialogue keys: ''classic_gym_leader_orion_pre'', ''classic_gym_leader_orion_post'' | |||
== 13. Heroic Gym == | == 13. Heroic Gym == | ||
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* '''Location:''' Valorhold Citadel | * '''Location:''' Valorhold Citadel | ||
* '''Notes:''' | * '''Notes:''' | ||
''' Monster roster: '''TBD''' | |||
''' Dialogue keys: ''classic_gym_leader_bravion_pre'', ''classic_gym_leader_bravion_post'' | |||
= Champion’s Tournament = | = Champion’s Tournament = | ||
After earning all | After earning all '''13 Badges''', the player gains access to the '''Champion’s Tournament''', a multi‑round competition held in the League’s central arena. | ||
This serves as the final challenge of both the Chimaera and Manticore campaigns. | This serves as the final challenge of both the Chimaera and Manticore campaigns. | ||
Revision as of 16:03, 2 May 2026
Chimaera & Manticore Campaigns
Both versions share the same 13‑Gym League, but differ in encounter tables, version exclusives, and late‑game narrative details.
Gym League Overview
The League is distributed across six major cities, each hosting two Gyms, plus a final Heroic Gym located in a dedicated end‑game area. This structure reduces mapping workload while keeping progression clear and consistent across both campaigns.
Collecting all 13 Badges grants access to the Champion’s Tournament, replacing the traditional Elite Four.
City Structure
Below are the cities used in both campaigns, with short etymology notes and flavour descriptions.
- Hearthrock City — Normal & Earth
- *Etymology:* “Hearth” for warmth, “rock” for stability.
- Steamshore City — Water & Fire
- *Etymology:* “Steam” from heat, “shore” from the coast.
- Thornwood City — Wood & Venom
- *Etymology:* “Thorn” for sharp growth, “wood” for the forest.
- Stormpeak City — Frost & Lightning
- *Etymology:* “Storm” for rough weather, “peak” for height.
- Aerolume City — Metal & Sky
- *Etymology:* “Aero” for air, “lume” for shine.
- Umbrastar City — Shadow & Cosmic
- *Etymology:* “Umbra” for shade, “star” for the night sky.
- Valorhold City — Heroic (Final Area)
- *Etymology:* “Valor” for courage, “hold” for a strong place.
Map Progression
Below is the full travel order used in both campaigns, listing each city and the route that follows it. All maps use the naming format: mods/tuxemon/maps/classic_<name>.tmx
City and Route Order
- Hearthrock City → mods/tuxemon/maps/classic_hearthrock_city.tmx
- Route 1 → mods/tuxemon/maps/classic_route_1.tmx
- Steamshore City → mods/tuxemon/maps/classic_steamshore_city.tmx
- Route 2 → mods/tuxemon/maps/classic_route_2.tmx
- Thornwood City → mods/tuxemon/maps/classic_thornwood_city.tmx
- Route 3 → mods/tuxemon/maps/classic_route_3.tmx
- Stormpeak City → mods/tuxemon/maps/classic_stormpeak_city.tmx
- Route 4 → mods/tuxemon/maps/classic_route_4.tmx
- Aerolume City → mods/tuxemon/maps/classic_aerolume_city.tmx
- Route 5 → mods/tuxemon/maps/classic_route_5.tmx
- Umbrastar City → mods/tuxemon/maps/classic_umbrastar_city.tmx
- Route 6 → mods/tuxemon/maps/classic_route_6.tmx
- Valorhold City → mods/tuxemon/maps/classic_valorhold_citadel.tmx
Gyms
1. Normal Gym
- Leader: Mila
- Badge: Harmony Badge
- Map: classic_gym_mila.tmx
- Order: 1st Gym
- City: Hearthrock City
- Notes:
Monster roster: TBD Dialogue keys: classic_gym_leader_mila_pre, classic_gym_leader_mila_post
2. Earth Gym
- Leader: Granite
- Badge: Bedrock Badge
- Map: classic_gym_granite.tmx
- Order: 2nd Gym
- City: Hearthrock City
- Notes:
Monster roster: TBD Dialogue keys: classic_gym_leader_granite_pre, classic_gym_leader_granite_post
3. Water Gym
- Leader: Marin
- Badge: Tidal Badge
- Map: classic_gym_marin.tmx
- Order: 3rd Gym
- City: Steamshore City
- Notes:
Monster roster: TBD Dialogue keys: classic_gym_leader_marin_pre, classic_gym_leader_marin_post
4. Fire Gym
- Leader: Pyra
- Badge: Inferno Badge
- Map: classic_gym_pyra.tmx
- Order: 4th Gym
- City: Steamshore City
- Notes:
Monster roster: TBD Dialogue keys: classic_gym_leader_pyra_pre, classic_gym_leader_pyra_post
5. Wood Gym
- Leader: Sylva
- Badge: Everleaf Badge
- Map: classic_gym_sylva.tmx
- Order: 5th Gym
- City: Thornwood City
- Notes:
Monster roster: TBD Dialogue keys: classic_gym_leader_sylva_pre, classic_gym_leader_sylva_post
6. Venom Gym
- Leader: Vyre
- Badge: Venomthorn Badge
- Map: classic_gym_vyre.tmx
- Order: 6th Gym
- City: Thornwood City
- Notes:
Monster roster: TBD Dialogue keys: classic_gym_leader_vyre_pre, classic_gym_leader_vyre_post
7. Frost Gym
- Leader: Astra
- Badge: Frostbite Badge
- Map: classic_gym_astra.tmx
- Order: 7th Gym
- City: Stormpeak City
- Notes:
Monster roster: TBD Dialogue keys: classic_gym_leader_astra_pre, classic_gym_leader_astra_post
8. Lightning Gym
- Leader: Voltessa
- Badge: Thundercoil Badge
- Map: classic_gym_voltessa.tmx
- Order: 8th Gym
- City: Stormpeak City
- Notes:
Monster roster: TBD Dialogue keys: classic_gym_leader_voltessa_pre, classic_gym_leader_voltessa_post
9. Metal Gym
- Leader: Ferrum
- Badge: Alloy Badge
- Map: classic_gym_ferrum.tmx
- Order: 9th Gym
- City: Aerolume City
- Notes:
Monster roster: TBD Dialogue keys: classic_gym_leader_ferrum_pre, classic_gym_leader_ferrum_post
10. Sky Gym
- Leader: Zephra
- Badge: Stratos Badge
- Map: classic_gym_zephra.tmx
- Order: 10th Gym
- City: Aerolume City
- Notes:
Monster roster: TBD Dialogue keys: classic_gym_leader_zephra_pre, classic_gym_leader_zephra_post
11. Shadow Gym
- Leader: Shade
- Badge: Nightfall Badge
- Map: classic_gym_shade.tmx
- Order: 11th Gym
- City: Umbrastar City
- Notes:
Monster roster: TBD Dialogue keys: classic_gym_leader_shade_pre, classic_gym_leader_shade_post
12. Cosmic Gym
- Leader: Orion
- Badge: Nebula Badge
- Map: classic_gym_orion.tmx
- Order: 12th Gym
- City: Umbrastar City
- Notes:
Monster roster: TBD Dialogue keys: classic_gym_leader_orion_pre, classic_gym_leader_orion_post
13. Heroic Gym
- Leader: Sir Bravion
- Badge: Valor Badge
- Map: classic_gym_bravion.tmx
- Order: 13th Gym (Final Badge)
- Location: Valorhold Citadel
- Notes:
Monster roster: TBD Dialogue keys: classic_gym_leader_bravion_pre, classic_gym_leader_bravion_post
Champion’s Tournament
After earning all 13 Badges, the player gains access to the Champion’s Tournament, a multi‑round competition held in the League’s central arena. This serves as the final challenge of both the Chimaera and Manticore campaigns.