Difference between revisions of "Charged Up"

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{{Condition
{{Condition
|TXMN ID=9
|Positive or Negative=Positive
|Positive or Negative=Positive
|Replacement Conditions=Any positive condition. After technique use, replace with Exhausted
|Response to Positive Condition=Replace
|Response to Negative Condition=(Charged Up remains)
|Response to Technique Use=Exhausted
|Text When Gained=NAME is fully charged.
|Text When Gained=NAME is fully charged.
|Speed Multiplier=2
|Speed Multiplier=2
Line 8: Line 11:
|Armour Multiplier=2
|Armour Multiplier=2
|Dodge Multiplier=2
|Dodge Multiplier=2
|TXMN ID=9
|Details=Speed, Melee, Ranged, Armor and Dodge all doubled.
}}
}}

Latest revision as of 11:09, 20 October 2025

Glowing-large.png
Chargedup-small.png
TXMN ID 9
Positive or Negative Positive
Replacement Conditions
Response to Positive Condition Replace
Response to Negative Condition (Charged Up remains)
Response to Technique Use Exhausted
Response to Item Use
Response to End of Round
Text When Gained NAME is fully charged.
End of Round Text
Speed Multiplier 2
Melee Multiplier 2
Ranged Multiplier 2
Armor Multiplier 2
Dodge Multiplier 2
Details Speed, Melee, Ranged, Armor and Dodge all doubled.

All spritesChargedup-small.png, Glowing-large.png

In other languages[edit source]

Language Name Text When Gained End of Round Text
Spanish