Difference between revisions of "Charged Up"
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{{Condition | {{Condition | ||
|Positive or Negative=Positive | |Positive or Negative=Positive | ||
| | |Response to Positive Condition=Replace | ||
|Response to Technique Use=Exhausted | |||
|Text When Gained=NAME is fully charged. | |Text When Gained=NAME is fully charged. | ||
|Speed Multiplier=2 | |Speed Multiplier=2 |
Latest revision as of 00:41, 3 December 2019
TXMN ID | 9 |
---|---|
Positive or Negative | Positive |
Replacement Conditions | |
Response to Positive Condition | Replace |
Response to Negative Condition | |
Response to Technique Use | Exhausted |
Response to Item Use | |
Response to End of Round | |
Text When Gained | NAME is fully charged. |
End of Round Text | |
Speed Multiplier | 2 |
Melee Multiplier | 2 |
Ranged Multiplier | 2 |
Armour Multiplier | 2 |
Dodge Multiplier | 2 |
Details |
In other languages[edit source]
Language | Name | Text When Gained | End of Round Text |
---|---|---|---|
Spanish |