Difference between revisions of "Charged Up"

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{{Condition
{{Condition
|Positive or Negative=Positive
|Positive or Negative=Positive
|Replacement Conditions=Cannot be displaced by a Negative condition; after technique use, replace with Exhausted
|Replacement Conditions=Any positive condition. After technique use, replace with Exhausted
|Text When Gained=NAME is fully charged.
|Text When Gained=NAME is fully charged.
|Details=Double all Stats
|Details=Double all Stats
|TXMN ID=9
|TXMN ID=9
}}
}}

Revision as of 23:10, 2 December 2019

[[MainImage::Glowing-large.png|thumb]]

TXMN ID 9
Positive or Negative Positive
Replacement Conditions Any positive condition. After technique use, replace with Exhausted
Response to Positive Condition
Response to Negative Condition
Response to Technique Use
Response to Item Use
Response to End of Round
Text When Gained NAME is fully charged.
End of Round Text
Speed Multiplier
Melee Multiplier
Ranged Multiplier
Armour Multiplier
Dodge Multiplier
Details Double all Stats

Alternative spritesChargedup-small.png, Glowing-large.png

In other languages

Language Name Text When Gained End of Round Text
Spanish