Difference between revisions of "Creating and Completing Trainers"

From Tuxepedia
Jump to navigation Jump to search
(Created page with " == Sprite requirements == File:FT Trainer.gif Trainers all need their overland sprites - 16px wide by about 20px high (up to 24px), or 16px high for children. If they're...")
 
 
(2 intermediate revisions by the same user not shown)
Line 1: Line 1:
== Finishing off already-designed trainers ==
As well as designing your own trainers from scratch, another way of contributing is to add something for a trainer that someone else has designed.
* [https://forum.tuxemon.org/thread.php?id=179 Sprint 2] has our priorities for trainers, although at this point there are no priorities
* If there are any entries on our [[:Category:Trainer|list of trainers]] that are missing either a front sprite or an overland sprite, it would be good to have them added


== Sprite requirements ==
== Sprite requirements ==
Trainers all need their overland sprites - 16px wide by about 20px high (up to 24px), or 16px high for children. If they're stationary, they only need one forward-facing, one back-facing, one left-facing and one right-facing sprite. If they're going to walk (including anyone that'll battle the protagonist), they'll need an extra two for each direction.
[[File:FT Trainer.gif]]
[[File:FT Trainer.gif]]
Trainers all need their overland sprites - 16px wide by about 20px high (up to 24px), or 16px high for children. If they're stationary, they only need one forward-facing, one back-facing, one left-facing and one right-facing sprite. If they're going to walk (including anyone that'll battle the protagonist), they'll need an extra two for each direction.
 
Trainers that'll battle the protagonist also need a battle sprite - a 64 by 64 pixel sprite, facing forward and a little to the player's left (just like monster sprites).
 
[[File:FT Front (64x64).png]]
[[File:FT Front (64x64).png]]
Trainers that'll battle the protagonist also need a battle sprite - a 64 by 64 pixel sprite, facing forward and a little to the player's left (just like monster sprites).
 
Protagonists also need a back sprite - a 64 by 64 pixel sprite, facing away from the screen and a little to the right.  
 
[[File:Back.png]]
[[File:Back.png]]
Protagonists also need a back sprite - a 64 by 64 pixel sprite, facing away from the screen and a little to the right.


== Finishing off already-designed trainers ==
== Skin tones ==
As well as designing your own trainers from scratch, another way of contributing is to add something for a trainer that someone else has designed.
 
Example skin tones are available in this reference sprite:
 
[[File:Skin tones.gif]]
 
== Overland sprites ==


* [https://forum.tuxemon.org/thread.php?id=179 Sprint 2] has our priorities for trainers, although at this point there are no priorities
* [https://forum.tuxemon.org/thread.php?id=195 Build-Your-Own-Protagonist]
* If there are any entries on our [[:Category:Trainer|list of trainers]] that are missing either a front sprite or an overland sprite, it would be good to have them added

Latest revision as of 23:45, 5 May 2018

Finishing off already-designed trainers[edit | edit source]

As well as designing your own trainers from scratch, another way of contributing is to add something for a trainer that someone else has designed.

  • Sprint 2 has our priorities for trainers, although at this point there are no priorities
  • If there are any entries on our list of trainers that are missing either a front sprite or an overland sprite, it would be good to have them added

Sprite requirements[edit | edit source]

Trainers all need their overland sprites - 16px wide by about 20px high (up to 24px), or 16px high for children. If they're stationary, they only need one forward-facing, one back-facing, one left-facing and one right-facing sprite. If they're going to walk (including anyone that'll battle the protagonist), they'll need an extra two for each direction.

FT Trainer.gif

Trainers that'll battle the protagonist also need a battle sprite - a 64 by 64 pixel sprite, facing forward and a little to the player's left (just like monster sprites).

FT Front (64x64).png

Protagonists also need a back sprite - a 64 by 64 pixel sprite, facing away from the screen and a little to the right.

Back.png

Skin tones[edit | edit source]

Example skin tones are available in this reference sprite:

Skin tones.gif

Overland sprites[edit | edit source]