Editing Other technique ideas

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* '''Swallow:''' The attack occurs as normal in the first round, and then in each of the following four rounds, unless interrupted (e.g. by a miss). Each subsequent attack has double the power of the one before it.
* '''Swallow:''' The attack occurs as normal in the first round, and then in each of the following four rounds, unless interrupted (e.g. by a miss). Each subsequent attack has double the power of the one before it.
* '''Reclaim Relic (Memnomnom):''' If the opponent uses an item this turn, Memnomnom receives the effect instead of the target (or there is no effect if Memnomnom is not an eligible target). The item is consumed if it would normally be consumed.  
* '''Reclaim Relic (Memnomnom):''' If the opponent uses an item this turn, Memnomnom receives the effect instead of the target (or there is no effect if Memnomnom is not an eligible target). The item is consumed if it would normally be consumed.  
= Field techniques =
[[Beyond_Episode_1#Field_techniques|Field techniques]] would be usable outside of combat.
= Body Shapes and Subelements =
As a tuxemon levels up, they learn new techniques at fixed levels, based on their species, [[Sub-Elements]] and [[Body Types]]. These are their "nature techniques", because they are innate to the tuxemon.
Tuxemon can also learn new techniques from [[Combat Codex]]es. They can also be taught techniques from other tuxemon that know that technique ([[Technique Teachers]]). These are their "nurture techniques", because they are taught.
Tuxemon have a finite list of nurture techniques that they can learn, also based on Life Stage, Sub-Element and Body Type. These are distinct from their nature techniques.
= Effects system =
[[Sanglorian]]'s original proposal. Spun off into [[Effects system]] page because it was quite involved.


== Sandy's technique ideas ==
== Sandy's technique ideas ==

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