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'''Exits:''' Route #1. Trying to leave by Route #2 results in you being intercepted by "your" boss, the Newspaper Editor, who gets your phone number. "Why haven't you filed a story yet? Go to the nursing home and get a feel-good story).
'''Exits:''' Route #1. Trying to leave by Route #2 results in you being intercepted by "your" boss, the Newspaper Editor, who gets your phone number. "Why haven't you filed a story yet? Go to the nursing home and get a feel-good story).


: === Nursing Home (Building) ===
> === Nursing Home (Building) ===
: Firstly, a kindly Old Woman gives you five TX-balls and takes you into the garden to teach you how to catch your first TXMN. She then tells you to catch a few more before she'll let you into the nursing home.
> Firstly, a kindly Old Woman gives you five TX-balls and takes you into the garden to teach you how to catch your first TXMN. She then tells you to catch a few more before she'll let you into the nursing home.
: Seems ridiculous, but when you come back with three or four TXMN, you discover that the nursing home is full of Retired Trainers who have a whole fighting pit decked out.  
> Seems ridiculous, but when you come back with three or four TXMN, you discover that the nursing home is full of Retired Trainers who have a whole fighting pit decked out.  
: When you leave, a Blog Post flashes up - it's the story you wrote up about the Seniors Showdown.
> When you leave, a Blog Post flashes up - it's the story you wrote up about the Seniors Showdown.


: === Log in to the Bazaar ===
> === Log in to the Bazaar ===
: Meet Team Skull, the pirates and hackers who lurk on the Bazaar's forums. Do some battles, hear some rumours, get some Items, trade some off-market TXMN.  
> Meet Team Skull, the pirates and hackers who lurk on the Bazaar's forums. Do some battles, hear some rumours, get some Items, trade some off-market TXMN.  
: Bazaar acts as a "PKMN Centre", and you can enter it anywhere there's WiFi (i.e. towns only, and no Pillar HQs).  
> Bazaar acts as a "PKMN Centre", and you can enter it anywhere there's WiFi (i.e. towns only, and no Pillar HQs).  


== 4. Route #2 ==
== 4. Route #2 ==
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'''Exits:''' Route #2, Route #3 blocked by striking Greenwash workers, until you resolve the problem and bring down Pillar #1.
'''Exits:''' Route #2, Route #3 blocked by striking Greenwash workers, until you resolve the problem and bring down Pillar #1.


: === Museum ===
> === Museum ===
: Blocked by strikers until Greenwash is brought down.  
> Blocked by strikers until Greenwash is brought down.  
: Here, meet Team Ark, the conservationists, who will be a mix of thorn in your side and allies throughout.  
> Here, meet Team Ark, the conservationists, who will be a mix of thorn in your side and allies throughout.  
: Also, find the celebrities - turns out they're just attending Team Ark lectures on a new technology - the Tuxepedia, that anyone can contribute to. Put in a dig about the PK-dex here: "I mean, why would you get each person to research TXMN individually, when you could all share the information that you acquire?"  
> Also, find the celebrities - turns out they're just attending Team Ark lectures on a new technology - the Tuxepedia, that anyone can contribute to. Put in a dig about the PK-dex here: "I mean, why would you get each person to research TXMN individually, when you could all share the information that you acquire?"  
: Meeting is interrupted by a Radical who says that they should break into Greenwash HQ and free the TXMN. Team Ark poo-poo that, talk about compromise.
> Meeting is interrupted by a Radical who says that they should break into Greenwash HQ and free the TXMN. Team Ark poo-poo that, talk about compromise.
: Afterwards, talk to the Radical - he shows you a secret path from the Museum to Greenwash HQ.  
> Afterwards, talk to the Radical - he shows you a secret path from the Museum to Greenwash HQ.  
: Shows Blog Post about the cool new tech Tuxepedia.
> Shows Blog Post about the cool new tech Tuxepedia.


: === Greenwash (Pillar #1) HQ (Dungeon) ===
> === Greenwash (Pillar #1) HQ (Dungeon) ===
: There's been a security breakdown and all the experimental TXMN have broken out and infested the offices.  
> There's been a security breakdown and all the experimental TXMN have broken out and infested the offices.  
: Trainer battles. Long grass.  
> Trainer battles. Long grass.  
: Encounter Fused TXMN.
> Encounter Fused TXMN.
: Learn about Fusion technology, that it was invented by a Hacker but the tech was patented by Greenwash. You need a licence to Fuse, or the TXMN needs to be off the record. So you can't fuse your Starter ATM, but you can fuse TXMN from the Commons and TXMN you've bought, and once you complete the Greenwash levels you can fuse any Greenwash licensed TXMN, because you liberate that tech.  
> Learn about Fusion technology, that it was invented by a Hacker but the tech was patented by Greenwash. You need a licence to Fuse, or the TXMN needs to be off the record. So you can't fuse your Starter ATM, but you can fuse TXMN from the Commons and TXMN you've bought, and once you complete the Greenwash levels you can fuse any Greenwash licensed TXMN, because you liberate that tech.  


== Long Term ==
== Long Term ==

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