Difference between revisions of "Morphing"

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=== Leveling up ===
=== Leveling up ===


In this model, a tuxemon changes life stage when they reach a certain level or, if their morph is stopped then, at any subsequent level.  
In this model, a tuxemon changes Life Stage when they reach a certain level or, if their morph is stopped then, at any subsequent level.  


In some cases, as well as being a certain level, some other condition must be met. For example, knowing a certain [[technique]] or having one [[stat]] higher than the other.
=== Conditional morphing ===
 
In this model, a tuxemon changes Life Stage when some special condition is met. They may also be required to be a certain level.
 
* Tuxemon of different genders may morph into different tuxemon, or only one gender may morph. For example, male [[Aerodin]] evolve into [[Aerostag]] and female [[Aerodin]] into [[Aerodeer]]


For example, [[Katapill]] evolves into [[Sumchon]] if Armour is higher than Melee, and [[Bugnin]] if Melee is higher than Armour.


=== Badges/Booster Tech ===
=== Badges/Booster Tech ===


In this model, a tuxemon changes life stage when a Badge ([[Badge: Omnichannel]], [[Badge: Nimrod]], [[Badge: Scoop]], [[Badge: Shaft]] or [[Badge: Greenwash]]) is used on them. This consumes the Badge, and the change only lasts for one battle.  
In [[The Spyder and the Cathedral]], the default plot, the player is given a choice between five tuxemon - the "[[new releases]]":
 
* [[Dollfin]]
* [[Magmaturtle]]
* [[Memnomnom]]
* [[Budaye]]
* [[Grintot]]
 
They have a special feature, as does [[Botbot]], that they can be made to [[morph]] by exposing them to a [[Badge]] from a Pillar. The morph lasts for one battle, and consumes the Badge. This means that trainers do get more variety (since there are at least two morph options for each new release tuxemon), but have to keep spending money.  


The open source [[Booster Tech]] can also be acquired. It lasts indefinitely and can be used any number of times, making it the superior choice. The Booster Tech can also be used to revert the morph, returning the tuxemon to the previous life stage.  
Eventually the protagonist gets access to [[Booster Tech]], an open source tool that's re-usable and where the morph lasts indefinitely. The Booster Tech can also be used to revert the morph, returning the tuxemon to the previous life stage.  


Most tuxemon who change life stage through this method have multiple morphs to choose from, e.g. [[Memnomnom]] can morph into [[Miaownolith]], [[Criniotherme]] or [[Pyraminx]].
== Morphing conditions ==

Revision as of 07:10, 20 October 2018

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The process by which a tuxemon enters a new Life Stage. Can be permanent or temporary.

Methods of morphing

Leveling up

In this model, a tuxemon changes Life Stage when they reach a certain level or, if their morph is stopped then, at any subsequent level.

Conditional morphing

In this model, a tuxemon changes Life Stage when some special condition is met. They may also be required to be a certain level.

  • Tuxemon of different genders may morph into different tuxemon, or only one gender may morph. For example, male Aerodin evolve into Aerostag and female Aerodin into Aerodeer


Badges/Booster Tech

In The Spyder and the Cathedral, the default plot, the player is given a choice between five tuxemon - the "new releases":

They have a special feature, as does Botbot, that they can be made to morph by exposing them to a Badge from a Pillar. The morph lasts for one battle, and consumes the Badge. This means that trainers do get more variety (since there are at least two morph options for each new release tuxemon), but have to keep spending money.

Eventually the protagonist gets access to Booster Tech, an open source tool that's re-usable and where the morph lasts indefinitely. The Booster Tech can also be used to revert the morph, returning the tuxemon to the previous life stage.

Morphing conditions