Editing Game Elements (The Spyder in the Cathedral)

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A trainer gives money equal to: $7.5 * the level of their highest tuxemon + $5 * the level of their second highest tuxemon + $2.50 * the levels of all their other tuxemon put together.  
A trainer gives money equal to: $7.5 * the level of their highest tuxemon + $5 * the level of their second highest tuxemon + $2.50 * the levels of all their other tuxemon put together.  


Named trainers, like your RIVALS, PILLAR LEADERS, etc., give that amount * 10.
Named trainers, like your RIVALS, PILLAR LEADERS, etc., give that amount * 10.
 
== Types of place ==
=== Towns and cities ===
These have no trainer or random encounters. They have WiFi, so you can swap out your tuxemon and bank your cash.
 
=== Buildings ===
These have trainers but no random encounters.
 
=== Dungeons and Tunnels ===
These have trainers and random encounters. Includes tunnels, haunted towers, abandoned mansions, etc.
 
=== Forests and Routes ===
These have trainers. They have random encounters, but only in long grass.

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