Editing Fusions

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1. I feel this would promote players to just use "throw-away" monsters for fusions. Catch a monster in the wild and level them up a little bit, then fuse them for a certain battle and throw them away when they can't be used any more.
1. I feel this would promote players to just use "throw-away" monsters for fusions. Catch a monster in the wild and level them up a little bit, then fuse them for a certain battle and throw them away when they can't be used any more.


: rsg167:  
| rsg167:  
: I never thought of that.  yikes Yes, many players would probably start doing that. I don't think it's bad, though. Players would be able to see things from the villain's perspective. What are the benefits of fusion? What are the drawbacks? Then they could come to their own conclusions.
> I never thought of that.  yikes Yes, many players would probably start doing that. I don't think it's bad, though. Players would be able to see things from the villain's perspective. What are the benefits of fusion? What are the drawbacks? Then they could come to their own conclusions.


Throw-away monsters could be a strategy for players who are only interested in the storyline. It would be the "easy mode", if you will.
Throw-away monsters could be a strategy for players who are only interested in the storyline. It would be the "easy mode", if you will.
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2. I think this would also have a negative affect on multiplayer. In multiplayer battles, everyone would need to resort to fusions to have the fighting power to win a match. This would essentially make all non-fused monsters not viable for multiplayer, and decrease the diversity of teams.
2. I think this would also have a negative affect on multiplayer. In multiplayer battles, everyone would need to resort to fusions to have the fighting power to win a match. This would essentially make all non-fused monsters not viable for multiplayer, and decrease the diversity of teams.


: rsg167:  
> rsg167:  
: I agree completely. One possible workaround is to have the players agree on a "battle ruleset":
> I agree completely. One possible workaround is to have the players agree on a "battle ruleset":
: All's Fair - fusion monsters have boosted stats
> All's Fair - fusion monsters have boosted stats
: Weak Fusions - fusion monsters don't have boosted stats
> Weak Fusions - fusion monsters don't have boosted stats
: No Fusions - only natural monsters allowed
> No Fusions - only natural monsters allowed
: You can only fight with someone if you both agree on a ruleset.
> You can only fight with someone if you both agree on a ruleset.


I think the general idea of fusions used as a plot device for the main antagonist is great, so long as we can work around those problems. Even making the fusions look somewhat grotesque would add to the feeling that fusing monsters might be morally wrong.
I think the general idea of fusions used as a plot device for the main antagonist is great, so long as we can work around those problems. Even making the fusions look somewhat grotesque would add to the feeling that fusing monsters might be morally wrong.

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