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= Alternative experience points calculations = | |||
An alternative that matches what is done in other monster catching games would be to make level ^ 3 the additional experience points required to increase a level, rather than the total experience points required to be at that level. | An alternative that matches what is done in other monster catching games would be to make level ^ 3 the additional experience points required to increase a level, rather than the total experience points required to be at that level. | ||
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== Experience Points Given formula == | |||
This could be as simple or complicated as we want to make it. | This could be as simple or complicated as we want to make it. | ||
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Life Stage multiplier: Original stage = 2, Middle stage = 3, Final stage = 5 | Life Stage multiplier: Original stage = 2, Middle stage = 3, Final stage = 5 | ||
== Ramifications == | |||
Because Experience Points Given is based on level squared but Experience Points to Level Up is based on level cubed, monsters of higher level will require more battles to level up – all things being equal. | Because Experience Points Given is based on level squared but Experience Points to Level Up is based on level cubed, monsters of higher level will require more battles to level up – all things being equal. |