Difference between revisions of "Exhausted"

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{{Condition
{{Condition
|Positive or Negative=Negative
|Positive or Negative=Negative
|Replacement Conditions=Cannot be displaced by a Positive condition; after technique use, replace with Tired
|Response to Negative Condition=Replace
|Details=Halve Melee and Ranged Stats
|Response to Technique Use=Tired
|Text When Gained=NAME is exhausted.
|Melee Multiplier=0.5
|Ranged Multiplier=0.5
|TXMN ID=11
|TXMN ID=11
}}
}}

Latest revision as of 00:48, 3 December 2019

[[MainImage::Exhausted.png|thumb]]

TXMN ID 11
Positive or Negative Negative
Replacement Conditions
Response to Positive Condition
Response to Negative Condition Replace
Response to Technique Use Tired
Response to Item Use
Response to End of Round
Text When Gained NAME is exhausted.
End of Round Text
Speed Multiplier
Melee Multiplier 0.5
Ranged Multiplier 0.5
Armour Multiplier
Dodge Multiplier
Details

Alternative spritesExhausted-small.png, Exhausted.png

In other languages[edit source]

Language Name Text When Gained End of Round Text
Spanish