Editing Event Reference
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'''Parameters''' | '''Parameters''' | ||
* <code>character</code>: Either "player" or npc slug name (e.g. "npc_maple"). | * <code>character</code>: Either "player" or npc slug name (e.g. "npc_maple"). | ||
* <code>operator</code>: | * <code>operator</code>: One of "==", "!=", ">", ">=", "<" or "<=". | ||
* <code>amount</code>: Amount of money | * <code>amount</code>: Amount of money. | ||
'''Examples''' | '''Examples''' | ||
* <code>is money_is player,>=,500</code> | * <code>is money_is player,>=,500</code> | ||
=== monster_flair === | === monster_flair === | ||
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* <code>slug</code>: Slug name (e.g. player or NPC, etc.). | * <code>slug</code>: Slug name (e.g. player or NPC, etc.). | ||
* <code>amount</code>: Amount of money to add/remove (-/+) | * <code>amount</code>: Amount of money to add/remove (-/+) | ||
'''Examples''' | '''Examples''' | ||
* <code>modify_money npc_maple,100</code> | * <code>modify_money npc_maple,100</code> | ||
* <code>modify_money npc_maple,-50</code> | * <code>modify_money npc_maple,-50</code> | ||
=== modify_monster_bond === | === modify_monster_bond === |