Editing Event Reference
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'''Parameters''' | '''Parameters''' | ||
* <code>variable</code>: Name of the variable where to store the monster id. If no variable is specified, all monsters are healed. (optional) | * <code>variable</code>: Name of the variable where to store the monster id. If no variable is specified, all monsters are healed. (optional) | ||
* <code>health</code>: A float value between 0 and 1, which is the percent of max hp | * <code>health</code>: A float value between 0 and 1, which is the percent of max hp to be restored to. If no health is specified, the hp is maxed out. (optional) | ||
'''Examples''' | '''Examples''' |