Editing Event Reference

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* it can be the name of the file (see below note)
* it can be the name of the file (see below note)
* it can be a RGB color separated by ":" (eg 255:0:0)
* it can be a RGB color separated by ":" (eg 255:0:0)
* <code>image</code>: monster_slug or template_slug or path
* if path, then "gfx/ui/background/"
* if template (eg. ceo) in "gfx/sprites/player"
* note: the background or image (if not monster or template) must be inside the folder (gfx/ui/background/)
* background size: 240x160


note: the files must be inside the folder (gfx/ui/background/) - Size: 240x160


'''Examples'''  
'''Examples'''  
* <code>change_bg gradient_blue,rockitten</code>
* <code>change_bg background</code>
* <code>change_bg gradient_blue,ceo</code>
* <code>change_bg gradient_blue</code>
* <code>change_bg</code> (stop)
* <code>change_bg</code> (stop)


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