Editing Event Reference

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Note:
Note:
* let's say a player doesn't has no options, then the variable will result as: name_variable:no_option
let's say a player doesn't has no options, then the variable will result as: name_variable:no_option
* let's say a player has options, but clicks return, then the variable will result as: name_variable:no_choice
let's say a player has options, but clicks return, then the variable will result as: name_variable:no_choice


'''Parameters'''  
'''Parameters'''  

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