Editing Combat State Overview

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* '''Pre-Action Phase''' - Effects on monsters that happen ''before'' '''all''' players' actions are carried out.
* '''Pre-Action Phase''' - Effects on monsters that happen ''before'' '''all''' players' actions are carried out.
* '''Action Phase''' - Each player's actions are carried out.
* '''Action Phase''' - Each player's actions are carried out.
** '''Pre-Action''' - Effects on monster ''before'' they carry out their individual action.
* '''Pre-Action''' - Effects on monster ''before'' they carry out their individual action.
** '''Action''' - Single player's action is resolved.
* '''Action''' - Single player's action is resolved.
** '''Post-Action''' - Effects on monster ''after'' they carry out their individual action.
* '''Post-Action''' - Effects on monster ''after'' they carry out their individual action.
* '''Post-Action Phase''' - Effects on monsters that happen ''after'' '''all''' players' actions have been carried out
* '''Post-Action Phase''' - Effects on monsters that happen ''after'' '''all''' players' actions have been carried out


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* Resolve all '''"Pre-Action Phase"''' effects (E.g. effects on monsters that happen ''before'' actions are carried out)
* Resolve all '''"Pre-Action Phase"''' effects (E.g. effects on monsters that happen ''before'' actions are carried out)
** Check if match is over.
* Check if match is over.
* Resolve all '''"Run Away"''' actions.
* Resolve all '''"Run Away"''' actions.
** Check if run away is successful.
* Check if run away is successful.
* Resolve all '''"Monster Switch"''' actions.
* Resolve all '''"Monster Switch"''' actions.
** Check if monster can be switched out. (Effects may prevent monster switching)
* Check if monster can be switched out. (Effects may prevent monster switching)
** Resolve '''"Post-Action"''' effect for monster if they could not be switched. (E.g. poison damage, etc.)
* Resolve '''"Post-Action"''' effect for monster if they could not be switched. (E.g. poison damage, etc.)
** Check if match is over.
* Check if match is over.
* Resolve all '''"Use Item"''' actions in order of monster speed in the following way:
* Resolve all '''"Use Item"''' actions in order of monster speed in the following way:
** Resolve '''"Pre-Action"''' effects for player using item. (E.g. effects that happen before the monster can perform their action)
* Resolve '''"Pre-Action"''' effects for player using item. (E.g. effects that happen before the monster can perform their action)
** Check if match is over.
* Check if match is over.
** Resolve '''"Use Item"''' action for player using an item.
* Resolve '''"Use Item"''' action for player using an item.
** Check if match is over.
* Check if match is over.
** Resolve '''"Post-Action"''' effects for player using item. (E.g. poison damage, etc.)
* Resolve '''"Post-Action"''' effects for player using item. (E.g. poison damage, etc.)
** Check if match is over.
* Check if match is over.
* Resolve all '''"Technique"''' actions in order of monster speed in the following way:
* Resolve all '''"Technique"''' actions in order of monster speed in the following way:
** Resolve '''"Pre-Action"''' effects for player using technique. (E.g. effects that happen before the monster can perform their action)
* Resolve '''"Pre-Action"''' effects for player using technique. (E.g. effects that happen before the monster can perform their action)
** Check if match is over.
* Check if match is over.
** Resolve '''"Technique"''' action for player using technique.
* Resolve '''"Technique"''' action for player using technique.
** Check if match is over.
* Check if match is over.
** Resolve '''"Post-Action"''' effects for player using technique. (E.g. poison damage, etc.)
* Resolve '''"Post-Action"''' effects for player using technique. (E.g. poison damage, etc.)
** Check if match is over.
* Check if match is over.
* Resolve all '''"Post-Phase"''' effects (E.g. effects on monsters that happen ''after'' all actions have been carried out)
* Resolve all '''"Post-Phase"''' effects (E.g. effects on monsters that happen ''after'' all actions have been carried out)
** Check if match is over.
* Check if match is over.
* Action phase ends.
* Action phase ends.


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