Bonding

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Bonding measures how fond a monster is of its owner. It ranges between 0 and 100.

A monster gains 1 bond for every 1,000 Steps taken, and loses 10 bond every time it faints in battle.

A newly-captured or traded monster has a Bond of 25.

The bonding mechanics need to be activated for each campaign, by giving the Friendship Scroll to the player.

On a tuxemon's info page, their level of bond is shown with an icon: Bond-Sheet.png

Ideas[edit | edit source]

  • Bond is not displayed, but a general sentence is: "X despises [player name]" (Bond 0-20), "X is wary of [player name]" (Bond 21-50), "X gets along with [player name]" (Bond 51-75), "X adores [player name]" (Bond 76-100).
  • Items that improve or worsen Bond
  • Mini-games you can play with your monsters to improve their Bond