Bonding
Revision as of 01:56, 18 September 2025 by Sanglorian (talk | contribs)
Bonding measures how fond a monster is of its owner. It ranges between 0 and 100.
A monster gains 1 bond for every 1,000 Steps taken, and loses 10 bond every time it faints in battle.
A newly-captured or traded monster has a Bond of 25.
The bonding mechanics need to be activated for each campaign, by giving the Friendship Scroll to the player.
On a tuxemon's info page, their level of bond is shown with an icon:
Ideas[edit | edit source]
- Bond is not displayed, but a general sentence is: "X despises [player name]" (Bond 0-20), "X is wary of [player name]" (Bond 21-50), "X gets along with [player name]" (Bond 51-75), "X adores [player name]" (Bond 76-100).
- Items that improve or worsen Bond
- Mini-games you can play with your monsters to improve their Bond