Tired

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[[MainImage::Tired.png|thumb]]

TXMN ID 10
Positive or Negative Negative
Replacement Conditions End of turn, lose Tired. If you would gain a positive condition, lose this condition but do not gain the new one.
Response to Positive Condition
Response to Negative Condition
Response to Technique Use
Response to Item Use
Response to End of Round
Text When Gained
End of Round Text
Speed Multiplier
Melee Multiplier
Ranged Multiplier
Armour Multiplier
Dodge Multiplier
Details

Alternative spritesTired-small.png, Tired.png

In other languages

Language Name Text When Gained End of Round Text
Spanish