Attacks
Revision as of 05:35, 1 July 2018 by Sanglorian (talk | contribs) (Created page with "== Damage Formula == All attack techniques have a Base Power between 0% and 50%. Damage is calculated using the following formula: (level * Final Melee/Ranged Stat * (Base P...")
Damage Formula
All attack techniques have a Base Power between 0% and 50%.
Damage is calculated using the following formula:
(level * Final Melee/Ranged Stat * (Base Power * (level+100)) * other multipliers * random number between 0.85 and 1.15)/target's Armour/Dodge stat (rounded to the nearest integer)
Other multipliers include:
- x2 if the target has a type weakness
- x0.5 if the target has a type strength
- x1.5 if the attack is a critical hit
Critical Hit
Unless otherwise specified, an attack has a 1/8 chance of being a critical hit, in which case it does 1.5 damage.