Difference between revisions of "Difficulties"

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(Created page with "There are a number of ways to make the game more difficult: * Charging the player for each use of a Cathedral Centre to heal. * Instant death: a tuxemon that passes out is released into the wild.")
 
 
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There are a number of ways to make the game more difficult:
There are a number of ways to make the game more difficult:


* Charging the player for each use of a [[Cathedral Centre]] to heal.
* Charging the player for each use of a [[Cathedral Center]] to heal.
* Instant death: a tuxemon that passes out is released into the wild.
* Instant death: a tuxemon that passes out is released into the wild.

Latest revision as of 03:44, 16 May 2026

There are a number of ways to make the game more difficult:

  • Charging the player for each use of a Cathedral Center to heal.
  • Instant death: a tuxemon that passes out is released into the wild.