Difference between revisions of "Tired"
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|Text When Gained=NAME is worn out. | |Text When Gained=NAME is worn out. | ||
|End of Round Text=NAME shakes off its tiredness. | |End of Round Text=NAME shakes off its tiredness. | ||
|Details=Only role is to remove a positive condition, if the target of the condition has one. | |||
|TXMN ID=10 | |TXMN ID=10 | ||
}} | }} |
Latest revision as of 06:23, 25 April 2025
TXMN ID | 10 |
---|---|
Positive or Negative | Negative |
Replacement Conditions | |
Response to Positive Condition | Remove |
Response to Negative Condition | Replace |
Response to Technique Use | |
Response to Item Use | |
Response to End of Round | Remove |
Text When Gained | NAME is worn out. |
End of Round Text | NAME shakes off its tiredness. |
Speed Multiplier | |
Melee Multiplier | |
Ranged Multiplier | |
Armour Multiplier | |
Dodge Multiplier | |
Details | Only role is to remove a positive condition, if the target of the condition has one. |
In other languages[edit | edit source]
Language | Name | Text When Gained | End of Round Text |
---|---|---|---|
Spanish |