Difference between revisions of "Festering"
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{{Condition | {{Condition | ||
|Positive or Negative=Negative | |Positive or Negative=Negative | ||
| | |Response to Negative Condition=Replace | ||
|Text When Gained=NAME's wounds fester. | |Text When Gained=NAME's wounds fester. | ||
|Details=Cannot heal damage. | |Details=Cannot heal damage. | ||
|TXMN ID=20 | |TXMN ID=20 | ||
}} | }} |
Latest revision as of 00:38, 3 December 2019
TXMN ID | 20 |
---|---|
Positive or Negative | Negative |
Replacement Conditions | |
Response to Positive Condition | |
Response to Negative Condition | Replace |
Response to Technique Use | |
Response to Item Use | |
Response to End of Round | |
Text When Gained | NAME's wounds fester. |
End of Round Text | |
Speed Multiplier | |
Melee Multiplier | |
Ranged Multiplier | |
Armour Multiplier | |
Dodge Multiplier | |
Details | Cannot heal damage. |
In other languages[edit source]
Language | Name | Text When Gained | End of Round Text |
---|---|---|---|
Spanish |