Difference between revisions of "Hard Shell"
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{{Condition | {{Condition | ||
|Positive or Negative=Positive | |Positive or Negative=Positive | ||
|Replacement Conditions=Any positive condition. If you would gain a negative condition, lose this condition but do not gain the new one. | |||
|Details=Armour increases by 50% | |||
|TXMN ID=1 | |TXMN ID=1 | ||
}} | }} |
Revision as of 03:58, 26 August 2019
TXMN ID | 1 |
---|---|
Positive or Negative | Positive |
Replacement Conditions | Any positive condition. If you would gain a negative condition, lose this condition but do not gain the new one. |
Response to Positive Condition | |
Response to Negative Condition | |
Response to Technique Use | |
Response to Item Use | |
Response to End of Round | |
Text When Gained | |
End of Round Text | |
Speed Multiplier | |
Melee Multiplier | |
Ranged Multiplier | |
Armour Multiplier | |
Dodge Multiplier | |
Details | Armour increases by 50% |
In other languages
Language | Name | Text When Gained | End of Round Text |
---|---|---|---|
Spanish |