Difference between revisions of "Bonding"
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A monster gains 1 bond for every 1,000 [[Steps]] taken, and loses 10 bond every time it faints in battle. | A monster gains 1 bond for every 1,000 [[Steps]] taken, and loses 10 bond every time it faints in battle. | ||
A newly-captured or traded monster has a Bond of 25. | |||
The bonding mechanics need to be activated for each campaign, by giving the [[Friendship Scroll]] to the player. | The bonding mechanics need to be activated for each campaign, by giving the [[Friendship Scroll]] to the player. | ||
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=== Ideas === | === Ideas === | ||
* Bond is not displayed, but a general sentence is: "X despises [player name]" (Bond 0-20), "X is wary of [player name]" (Bond 21-50), "X gets along with [player name]" (Bond 51-75), "X adores [player name]" (Bond 76-100). | * Bond is not displayed, but a general sentence is: "X despises [player name]" (Bond 0-20), "X is wary of [player name]" (Bond 21-50), "X gets along with [player name]" (Bond 51-75), "X adores [player name]" (Bond 76-100). | ||
* Items that improve or worsen Bond | * Items that improve or worsen Bond | ||
* Mini-games you can play with your monsters to improve their Bond | * Mini-games you can play with your monsters to improve their Bond | ||
Revision as of 01:44, 18 September 2025
Bonding measures how fond a monster is of its owner. It ranges between 0 and 100.
A monster gains 1 bond for every 1,000 Steps taken, and loses 10 bond every time it faints in battle.
A newly-captured or traded monster has a Bond of 25.
The bonding mechanics need to be activated for each campaign, by giving the Friendship Scroll to the player.
Ideas
- Bond is not displayed, but a general sentence is: "X despises [player name]" (Bond 0-20), "X is wary of [player name]" (Bond 21-50), "X gets along with [player name]" (Bond 51-75), "X adores [player name]" (Bond 76-100).
- Items that improve or worsen Bond
- Mini-games you can play with your monsters to improve their Bond