Difference between revisions of "Exhausted"
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{{Condition | {{Condition | ||
|TXMN ID=11 | |||
|Positive or Negative=Negative | |Positive or Negative=Negative | ||
|Response to Negative Condition=Replace | |Response to Negative Condition=Replace | ||
| Line 6: | Line 7: | ||
|Melee Multiplier=0.5 | |Melee Multiplier=0.5 | ||
|Ranged Multiplier=0.5 | |Ranged Multiplier=0.5 | ||
| | |Details=Melee and Ranged halved. | ||
}} | }} | ||
Revision as of 12:57, 28 July 2025
| TXMN ID | 11 |
|---|---|
| Positive or Negative | Negative |
| Replacement Conditions | |
| Response to Positive Condition | |
| Response to Negative Condition | Replace |
| Response to Technique Use | Tired |
| Response to Item Use | |
| Response to End of Round | |
| Text When Gained | NAME is exhausted. |
| End of Round Text | |
| Speed Multiplier | |
| Melee Multiplier | 0.5 |
| Ranged Multiplier | 0.5 |
| Armor Multiplier | |
| Dodge Multiplier | |
| Details | Melee and Ranged halved. |
In other languages
| Language | Name | Text When Gained | End of Round Text |
|---|---|---|---|
| Spanish |