Difference between revisions of "Hard Shell"
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|Replacement Conditions=Any positive condition. If you would gain a negative condition, lose this condition but do not gain the new one. | |Replacement Conditions=Any positive condition. If you would gain a negative condition, lose this condition but do not gain the new one. | ||
|Text When Gained=NAME is covered in hard shell. | |Text When Gained=NAME is covered in hard shell. | ||
| | |Armour Multiplier=1.5 | ||
|TXMN ID=1 | |TXMN ID=1 | ||
}} | }} |
Revision as of 23:57, 2 December 2019
TXMN ID | 1 |
---|---|
Positive or Negative | Positive |
Replacement Conditions | Any positive condition. If you would gain a negative condition, lose this condition but do not gain the new one. |
Response to Positive Condition | |
Response to Negative Condition | |
Response to Technique Use | |
Response to Item Use | |
Response to End of Round | |
Text When Gained | NAME is covered in hard shell. |
End of Round Text | |
Speed Multiplier | |
Melee Multiplier | |
Ranged Multiplier | |
Armour Multiplier | 1.5 |
Dodge Multiplier | |
Details |
In other languages
Language | Name | Text When Gained | End of Round Text |
---|---|---|---|
Spanish |