Difference between revisions of "Exhausted"
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|Positive or Negative=Negative | |Positive or Negative=Negative | ||
|Replacement Conditions=Cannot be displaced by a Positive condition; after technique use, replace with Tired | |Replacement Conditions=Cannot be displaced by a Positive condition; after technique use, replace with Tired | ||
|Text When Gained=NAME is exhausted. | |||
|Details=Halve Melee and Ranged Stats | |Details=Halve Melee and Ranged Stats | ||
|TXMN ID=11 | |TXMN ID=11 | ||
}} | }} |
Revision as of 22:48, 2 December 2019
TXMN ID | 11 |
---|---|
Positive or Negative | Negative |
Replacement Conditions | Cannot be displaced by a Positive condition; after technique use, replace with Tired |
Response to Positive Condition | |
Response to Negative Condition | |
Response to Technique Use | |
Response to Item Use | |
Response to End of Round | |
Text When Gained | NAME is exhausted. |
End of Round Text | |
Speed Multiplier | |
Melee Multiplier | |
Ranged Multiplier | |
Armour Multiplier | |
Dodge Multiplier | |
Details | Halve Melee and Ranged Stats |
In other languages
Language | Name | Text When Gained | End of Round Text |
---|---|---|---|
Spanish |