Difference between revisions of "Tired"

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{{Condition
{{Condition
|Positive or Negative=Negative
|Positive or Negative=Negative
|Replacement Conditions=Any negative condition. If you would gain a positive condition, lose this condition but do not gain the new one. End of Round, lose Tired.
|Response to Positive Condition=Remove
|Response to Negative Condition=Replace
|Response to End of Round=Remove
|Text When Gained=NAME is worn out.
|Text When Gained=NAME is worn out.
|End of Round Text=NAME shakes off its tiredness.
|End of Round Text=NAME shakes off its tiredness.
|Details=Only role is to remove a positive condition, if the target of the condition has one.
|TXMN ID=10
|TXMN ID=10
}}
}}

Latest revision as of 06:23, 25 April 2025

[[MainImage::Tired.png|thumb]]

TXMN ID 10
Positive or Negative Negative
Replacement Conditions
Response to Positive Condition Remove
Response to Negative Condition Replace
Response to Technique Use
Response to Item Use
Response to End of Round Remove
Text When Gained NAME is worn out.
End of Round Text NAME shakes off its tiredness.
Speed Multiplier
Melee Multiplier
Ranged Multiplier
Armour Multiplier
Dodge Multiplier
Details Only role is to remove a positive condition, if the target of the condition has one.

Alternative spritesTired-small.png, Tired.png

In other languages[edit | edit source]

Language Name Text When Gained End of Round Text
Spanish