Difference between revisions of "Diehard"
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{{Condition | {{Condition | ||
|Positive or Negative=Positive | |Positive or Negative=Positive | ||
|Replacement Conditions= | |Response to Positive Condition=Replace | ||
|Details=When HP would fall below 1, set it to 1 | |Response to Negative Condition=Replace | ||
|Replacement Conditions=After used to set HP to 1, remove | |||
|Text When Gained=NAME will keep fighting. | |||
|Details=When HP would fall below 1, set it to 1, remove this condition and print "X fights through the pain." A monster that is already on exactly 1 HP cannot gain the Diehard condition. | |||
|TXMN ID=4 | |TXMN ID=4 | ||
}} | }} | ||
Latest revision as of 04:30, 18 June 2023
| TXMN ID | 4 |
|---|---|
| Positive or Negative | Positive |
| Replacement Conditions | After used to set HP to 1, remove |
| Response to Positive Condition | Replace |
| Response to Negative Condition | Replace |
| Response to Technique Use | |
| Response to Item Use | |
| Response to End of Round | |
| Text When Gained | NAME will keep fighting. |
| End of Round Text | |
| Speed Multiplier | |
| Melee Multiplier | |
| Ranged Multiplier | |
| Armor Multiplier | |
| Dodge Multiplier | |
| Details | When HP would fall below 1, set it to 1, remove this condition and print "X fights through the pain." A monster that is already on exactly 1 HP cannot gain the Diehard condition. |
In other languages[edit source]
| Language | Name | Text When Gained | End of Round Text |
|---|---|---|---|
| Spanish |