Difference between revisions of "Tired"

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{{Condition
{{Condition
|Positive or Negative=Negative
|Positive or Negative=Negative
|Replacement Conditions=End of turn, lose Tired. If you would gain a positive condition, lose this condition but do not gain the new one.
|Response to Positive Condition=Remove
|Response to Negative Condition=Replace
|Response to End of Round=Remove
|Text When Gained=NAME is worn out.
|End of Round Text=NAME shakes off its tiredness.
|Details=Only role is to remove a positive condition, if the target of the condition has one.
|TXMN ID=10
|TXMN ID=10
}}
}}

Latest revision as of 06:23, 25 April 2025

Tired.png
Tired-small.png
TXMN ID 10
Positive or Negative Negative
Replacement Conditions
Response to Positive Condition Remove
Response to Negative Condition Replace
Response to Technique Use
Response to Item Use
Response to End of Round Remove
Text When Gained NAME is worn out.
End of Round Text NAME shakes off its tiredness.
Speed Multiplier
Melee Multiplier
Ranged Multiplier
Armour Multiplier
Dodge Multiplier
Details Only role is to remove a positive condition, if the target of the condition has one.

All spritesTired-small.png, Tired.png

In other languages[edit source]

Language Name Text When Gained End of Round Text
Spanish