Difference between revisions of "Exhausted"
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Sanglorian (talk | contribs) |
Sanglorian (talk | contribs) (Removing Tired) |
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|TXMN ID=11 | |TXMN ID=11 | ||
|Positive or Negative=Negative | |Positive or Negative=Negative | ||
|Response to Positive Condition=(Exhausted remains) | |||
|Response to Negative Condition=Replace | |Response to Negative Condition=Replace | ||
|Text When Gained=NAME is exhausted. | |Text When Gained=NAME is exhausted. | ||
|Melee Multiplier=0.5 | |Melee Multiplier=0.5 | ||
Latest revision as of 10:13, 22 October 2025
| TXMN ID | 11 |
|---|---|
| Positive or Negative | Negative |
| Replacement Conditions | |
| Response to Positive Condition | (Exhausted remains) |
| Response to Negative Condition | Replace |
| Response to Technique Use | |
| Response to Item Use | |
| Response to End of Round | |
| Text When Gained | NAME is exhausted. |
| End of Round Text | |
| Speed Multiplier | |
| Melee Multiplier | 0.5 |
| Ranged Multiplier | 0.5 |
| Armor Multiplier | |
| Dodge Multiplier | |
| Details | Melee and Ranged halved. |
In other languages[edit source]
| Language | Name | Text When Gained | End of Round Text |
|---|---|---|---|
| Spanish |