Difference between revisions of "Exhausted"
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|TXMN ID=11 | |TXMN ID=11 | ||
|Positive or Negative=Negative | |Positive or Negative=Negative | ||
|Response to Positive Condition=(Exhausted remains) | |||
|Response to Negative Condition=Replace | |Response to Negative Condition=Replace | ||
|Response to Technique Use=Tired | |Response to Technique Use=Tired | ||
Revision as of 11:09, 20 October 2025
| TXMN ID | 11 |
|---|---|
| Positive or Negative | Negative |
| Replacement Conditions | |
| Response to Positive Condition | (Exhausted remains) |
| Response to Negative Condition | Replace |
| Response to Technique Use | Tired |
| Response to Item Use | |
| Response to End of Round | |
| Text When Gained | NAME is exhausted. |
| End of Round Text | |
| Speed Multiplier | |
| Melee Multiplier | 0.5 |
| Ranged Multiplier | 0.5 |
| Armor Multiplier | |
| Dodge Multiplier | |
| Details | Melee and Ranged halved. |
In other languages
| Language | Name | Text When Gained | End of Round Text |
|---|---|---|---|
| Spanish |