Difference between revisions of "Bonding"
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'''Bonding''' | '''Bonding''' measures how fond a monster is of its owner. It ranges between 0 and 100. | ||
A monster gains 1 bond for every 1,000 [[Steps]] taken, and loses 10 bond every time it faints in battle. | |||
A newly-captured or traded monster has a Bond of 25. | |||
The bonding mechanics need to be activated for each campaign, by giving the [[Friendship Scroll]] to the player. | |||
On a tuxemon's info page, their level of bond is shown with an icon: | |||
[[File:Bond-Sheet.png]] | |||
=== Ideas === | === Ideas === | ||
* Bond is not displayed, but a general sentence is: "X despises [player name]" (Bond 0-20), "X is wary of [player name]" (Bond 21-50), "X gets along with [player name]" (Bond 51-75), "X adores [player name]" (Bond 76-100). | |||
* Items that improve or worsen Bond | * Items that improve or worsen Bond | ||
* Mini-games you can play with your monsters to improve their Bond | * Mini-games you can play with your monsters to improve their Bond | ||
Latest revision as of 01:56, 18 September 2025
Bonding measures how fond a monster is of its owner. It ranges between 0 and 100.
A monster gains 1 bond for every 1,000 Steps taken, and loses 10 bond every time it faints in battle.
A newly-captured or traded monster has a Bond of 25.
The bonding mechanics need to be activated for each campaign, by giving the Friendship Scroll to the player.
On a tuxemon's info page, their level of bond is shown with an icon:
Ideas[edit | edit source]
- Bond is not displayed, but a general sentence is: "X despises [player name]" (Bond 0-20), "X is wary of [player name]" (Bond 21-50), "X gets along with [player name]" (Bond 51-75), "X adores [player name]" (Bond 76-100).
- Items that improve or worsen Bond
- Mini-games you can play with your monsters to improve their Bond