Difference between revisions of "Bonding"
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'''Bonding''' measures how fond a monster is of its owner. | '''Bonding''' measures how fond a monster is of its owner. It ranges between 0 and 100. | ||
A monster gains 1 bond for every 1,000 [[Steps]] taken, and loses 10 bond every time it faints in battle. | |||
The bonding mechanics need to be activated for each campaign, by giving the [[Friendship Scroll]] to the player. | The bonding mechanics need to be activated for each campaign, by giving the [[Friendship Scroll]] to the player. | ||
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=== Ideas === | === Ideas === | ||
* A newly-captured or traded monster would have a Bond of 25. | |||
* Bond is not displayed, but a general sentence is: "X despises [player name]" (Bond 0-20), "X is wary of [player name]" (Bond 21-50), "X gets along with [player name]" (Bond 51-75), "X adores [player name]" (Bond 76-100). | |||
* Items that improve or worsen Bond | * Items that improve or worsen Bond | ||
* Mini-games you can play with your monsters to improve their Bond | * Mini-games you can play with your monsters to improve their Bond | ||
* Buffs in combat for monsters with high-enough Bonds (maybe they gain X% chance to resist negative and neutral conditions imposed by the enemy) | * Buffs in combat for monsters with high-enough Bonds (maybe they gain X% chance to resist negative and neutral conditions imposed by the enemy) | ||
* Debuffs for monsters with low-enough Bonds (maybe there is a 10% chance to disobey at Bonds of 25 or lower). | * Debuffs for monsters with low-enough Bonds (maybe there is a 10% chance to disobey at Bonds of 25 or lower). | ||
Revision as of 22:38, 13 September 2025
Bonding measures how fond a monster is of its owner. It ranges between 0 and 100.
A monster gains 1 bond for every 1,000 Steps taken, and loses 10 bond every time it faints in battle.
The bonding mechanics need to be activated for each campaign, by giving the Friendship Scroll to the player.
Ideas
- A newly-captured or traded monster would have a Bond of 25.
- Bond is not displayed, but a general sentence is: "X despises [player name]" (Bond 0-20), "X is wary of [player name]" (Bond 21-50), "X gets along with [player name]" (Bond 51-75), "X adores [player name]" (Bond 76-100).
- Items that improve or worsen Bond
- Mini-games you can play with your monsters to improve their Bond
- Buffs in combat for monsters with high-enough Bonds (maybe they gain X% chance to resist negative and neutral conditions imposed by the enemy)
- Debuffs for monsters with low-enough Bonds (maybe there is a 10% chance to disobey at Bonds of 25 or lower).