Difference between revisions of "Focused"
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{{Condition | {{Condition | ||
|Positive or Negative=Positive | |Positive or Negative=Positive | ||
|Replacement Conditions=Any positive condition. If you would gain a negative condition, lose this condition but do not gain the | |Replacement Conditions=Any positive condition. If you would gain a negative condition, lose this condition but do not gain the new one. | ||
|Text When Gained=NAME becomes focused. | |Text When Gained=NAME becomes focused. | ||
|Details=Dodge increases by 50%. | |Details=Dodge increases by 50%. | ||
|TXMN ID=14 | |TXMN ID=14 | ||
}} | }} | ||
Revision as of 23:08, 2 December 2019
| TXMN ID | 14 |
|---|---|
| Positive or Negative | Positive |
| Replacement Conditions | Any positive condition. If you would gain a negative condition, lose this condition but do not gain the new one. |
| Response to Positive Condition | |
| Response to Negative Condition | |
| Response to Technique Use | |
| Response to Item Use | |
| Response to End of Round | |
| Text When Gained | NAME becomes focused. |
| End of Round Text | |
| Speed Multiplier | |
| Melee Multiplier | |
| Ranged Multiplier | |
| Armor Multiplier | |
| Dodge Multiplier | |
| Details | Dodge increases by 50%. |
In other languages
| Language | Name | Text When Gained | End of Round Text |
|---|---|---|---|
| Spanish |