Editing Combat State Overview
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* '''Pre-Action Phase''' - Effects on monsters that happen ''before'' '''all''' players' actions are carried out. | * '''Pre-Action Phase''' - Effects on monsters that happen ''before'' '''all''' players' actions are carried out. | ||
* '''Action Phase''' - Each player's actions are carried out. | * '''Action Phase''' - Each player's actions are carried out. | ||
* '''Pre-Action''' - Effects on monster ''before'' they carry out their individual action. | |||
* '''Action''' - Single player's action is resolved. | |||
* '''Post-Action''' - Effects on monster ''after'' they carry out their individual action. | |||
* '''Post-Action Phase''' - Effects on monsters that happen ''after'' '''all''' players' actions have been carried out | * '''Post-Action Phase''' - Effects on monsters that happen ''after'' '''all''' players' actions have been carried out | ||
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* Resolve all '''"Pre-Action Phase"''' effects (E.g. effects on monsters that happen ''before'' actions are carried out) | * Resolve all '''"Pre-Action Phase"''' effects (E.g. effects on monsters that happen ''before'' actions are carried out) | ||
* Check if match is over. | |||
* Resolve all '''"Run Away"''' actions. | * Resolve all '''"Run Away"''' actions. | ||
* Check if run away is successful. | |||
* Resolve all '''"Monster Switch"''' actions. | * Resolve all '''"Monster Switch"''' actions. | ||
* Check if monster can be switched out. (Effects may prevent monster switching) | |||
* Resolve '''"Post-Action"''' effect for monster if they could not be switched. (E.g. poison damage, etc.) | |||
* Check if match is over. | |||
* Resolve all '''"Use Item"''' actions in order of monster speed in the following way: | * Resolve all '''"Use Item"''' actions in order of monster speed in the following way: | ||
* Resolve '''"Pre-Action"''' effects for player using item. (E.g. effects that happen before the monster can perform their action) | |||
* Check if match is over. | |||
* Resolve '''"Use Item"''' action for player using an item. | |||
* Check if match is over. | |||
* Resolve '''"Post-Action"''' effects for player using item. (E.g. poison damage, etc.) | |||
* Check if match is over. | |||
* Resolve all '''"Technique"''' actions in order of monster speed in the following way: | * Resolve all '''"Technique"''' actions in order of monster speed in the following way: | ||
* Resolve '''"Pre-Action"''' effects for player using technique. (E.g. effects that happen before the monster can perform their action) | |||
* Check if match is over. | |||
* Resolve '''"Technique"''' action for player using technique. | |||
* Check if match is over. | |||
* Resolve '''"Post-Action"''' effects for player using technique. (E.g. poison damage, etc.) | |||
* Check if match is over. | |||
* Resolve all '''"Post-Phase"''' effects (E.g. effects on monsters that happen ''after'' all actions have been carried out) | * Resolve all '''"Post-Phase"''' effects (E.g. effects on monsters that happen ''after'' all actions have been carried out) | ||
* Check if match is over. | |||
* Action phase ends. | * Action phase ends. | ||