Property:Details

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This is a property of type Text.

Showing 20 pages using this property.
B
For the rest of the combat, increase Armour by the item's power (as a percent).  +
For the rest of the combat, increase Dodge by the item's power (as a percent).  +
For the rest of the combat, increase Melee by the item's power (as a percent).  +
For the rest of the combat, increase Ranged by the item's power (as a percent).  +
For the rest of the combat, increase Speed by the item's power (as a percent).  +
At End of Round, lose 1/8 of Max HP  +
C
Attempts to capture the target.  +
Only role is to delay Charged Up.  +
Instead of the technique chosen, the Confused monster uses a random technique (from the ones they have available, other than the one chosen) 50% of the time.  +
D
When HP would fall below 1, set it to 1, remove this condition and print "X fights through the pain." A monster that is already on exactly 1 HP cannot gain the Diehard condition.  +
E
Each time an opponent hits you with a Special technique, they take 1/16 your maximum hit points in damage.  +
Continues after the battle; Eliminated characters cannot be chosen for battle, must be replaced if in battle  +
Also referred to as "Berserk".  +
Evolves the target.  +
F
Each time you are hit by a ranged or reach move, the attacker takes 1/8th your maximum HP in damage.  +
Cannot heal damage.  +
50% chance to miss your next turn. If you do miss your next turn, this condition ends.  +
G
Gain power XP.  +
Cannot Retreat or Switch. Ranged and Reach techniques have their Power and Potency halved.  +
H
If you swap out, take damage equal to 1/8th your maximum HP  +