Kernel

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Revision as of 18:07, 5 June 2023 by Jaskrendix (talk | contribs)
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TXMN Stats
Type(s) Metal
Element(s)
Call
Completed Complete
Body Shape Sprite
ID 253
Blurb KERNEL is a core component of the monster system (kennel) and item system (locker), and serves as the main interface between the computer’s physical hardware and the processes running on it. Known as JAS-KERI-BIT from its creators.
Height/Length (centimetres) 30
Weight (kilograms) 0
Catch Rate
Terrain(s) Extraplanar
Sex(es) Neuter
Evolution Stage Standalone
Fusion Name First Part Ker
Fusion Name Second Part -Nel

Set 1Set 2Creature Progress Tracker

252 ←

253 [[FaceSprite1::Kernel-menu01.png|24px|link=|class=bottom]][[FaceSprite2::Kernel-menu02.png|24px|link=|class=top]] Kernel

→ 254

Kernel, the Virtual tuxemon, is a Metal-type monster.

Trivia

Name Origin: From Linux kernel.

Design Origin

In The Spyder in the Cathedral Campaign

N/A

Evolution

[[Default64px::Kernel-front.png|64px]]
Kernel

Sprites

Tuxemon Standard

64px [[FrontSprite::Kernel-front.png|64px]] [[BackSprite::Kernel-back.png|64px]]
Face Sprites [[FaceSprite1::Kernel-menu01.png|24px]] [[FaceSprite2::Kernel-menu02.png|24px]]
Overland Sprites Missing Missing

Other Standards

48px Missing Missing
56px Missing Missing
80px Missing Missing
Menu Sprites (32px) Missing Missing
Menu Sprites (24px) Missing Missing
Menu Sprites (16px) Missing Missing

Missing


Contributors

Jaskrendix

Design and sprites by Jaskrendix.

Variations

Evolutions

At the moment, this is a double-up, but that will be fixed.


[[Default64px::Kernel-front.png|64px]]

Techniques

In other languages

Language Name Category Blurb
Spanish
German
French
Portuguese