Dankush

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Revision as of 18:06, 5 June 2023 by Jaskrendix (talk | contribs)
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TXMN Stats
Type(s) Fire, Wood
Element(s)
Call
Completed Complete
Body Shape Sprite
ID 247
Blurb A DANKUSH can stop itself from burning by holding its breath, causing plumes of smoke to billow forth from each leaf.
Height/Length (centimetres) 40
Weight (kilograms) 0.5
Catch Rate
Terrain(s) Grassland
Sex(es) Neuter
Evolution Stage Standalone
Fusion Name First Part Dank
Fusion Name Second Part -kush

Set 1Set 2Creature Progress Tracker

246 ←

247 [[FaceSprite1::Dankush-menu01.png|24px|link=|class=bottom]][[FaceSprite2::Dankush-menu02.png|24px|link=|class=top]] Dankush

→ 248

Dankush, the Zaza tuxemon, is a Fire-type, Wood-type monster.

Trivia

Name Origin: dank + kush (two marijuana references)

Design Origin

A burning marijuana leaf.

In The Spyder in the Cathedral Campaign

N/A

Evolution

[[Default64px::Dankush.png|64px]]
Dankush

Sprites

Tuxemon Standard

64px [[FrontSprite::Dankush.png|64px]] [[BackSprite::Dankush-back.png|64px]]
Face Sprites [[FaceSprite1::Dankush-menu01.png|24px]] [[FaceSprite2::Dankush-menu02.png|24px]]
Overland Sprites Missing Missing

Other Standards

48px Missing Missing
56px Missing Missing
80px Missing Missing
Menu Sprites (32px) Missing Missing
Menu Sprites (24px) Missing Missing
Menu Sprites (16px) Missing Missing

Missing


Contributors

First Appeared: [1]

Jaskrendix, Serpexnessie

Front sprite by Serpexnessie. Back and face sprites by Jaskrendix.

Variations

Evolutions

At the moment, this is a double-up, but that will be fixed.


[[Default64px::Dankush.png|64px]]

Techniques

In other languages

Language Name Category Blurb
Spanish
German
French
Portuguese

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