Creating and Completing Trainers

From Tuxepedia
Jump to navigation Jump to search
The printable version is no longer supported and may have rendering errors. Please update your browser bookmarks and please use the default browser print function instead.

Finishing off already-designed trainers

As well as designing your own trainers from scratch, another way of contributing is to add something for a trainer that someone else has designed.

  • Sprint 2 has our priorities for trainers, although at this point there are no priorities
  • If there are any entries on our list of trainers that are missing either a front sprite or an overland sprite, it would be good to have them added

Sprite requirements

Trainers all need their overland sprites - 16px wide by about 20px high (up to 24px), or 16px high for children. If they're stationary, they only need one forward-facing, one back-facing, one left-facing and one right-facing sprite. If they're going to walk (including anyone that'll battle the protagonist), they'll need an extra two for each direction.

FT Trainer.gif

Trainers that'll battle the protagonist also need a battle sprite - a 64 by 64 pixel sprite, facing forward and a little to the player's left (just like monster sprites).

FT Front (64x64).png

Protagonists also need a back sprite - a 64 by 64 pixel sprite, facing away from the screen and a little to the right.

Back.png

Skin tones

Example skin tones are available in this reference sprite:

Skin tones.gif

Overland sprites