<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://wiki.tuxemon.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=HippasusTwo</id>
	<title>Tuxepedia - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.tuxemon.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=HippasusTwo"/>
	<link rel="alternate" type="text/html" href="https://wiki.tuxemon.org/Special:Contributions/HippasusTwo"/>
	<updated>2026-08-17T10:23:40Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.37.2</generator>
	<entry>
		<id>https://wiki.tuxemon.org/index.php?title=Map_Editor_Events&amp;diff=38215</id>
		<title>Map Editor Events</title>
		<link rel="alternate" type="text/html" href="https://wiki.tuxemon.org/index.php?title=Map_Editor_Events&amp;diff=38215"/>
		<updated>2026-08-17T06:46:02Z</updated>

		<summary type="html">&lt;p&gt;HippasusTwo: /* Creating a new scenario and its events */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Introduction ==&lt;br /&gt;
&lt;br /&gt;
Quests and dialog in-game are created through Tuxemon's event system. Almost all events in the Tuxemon event system are stored as objects in each individual map file using a TMX map editor like the free and open source [http://www.mapeditor.org/ Tiled map editor]. This way it is possible to quickly and easily add new events such as dialog, trainer battles, etc. to each map.&lt;br /&gt;
&lt;br /&gt;
There are two components to an event: '''conditions''' and '''actions'''. A '''condition''' is a certain condition or set of conditions such as ''&amp;quot;player at location&amp;quot;'' that must be true in order to execute an action or group of actions. An '''action''' is an action such as ''&amp;quot;display dialog&amp;quot;'' or ''&amp;quot;start battle&amp;quot;'' that will be executed in the event that all of its conditions are true.&lt;br /&gt;
&lt;br /&gt;
Try loading an existing map under &amp;lt;code&amp;gt;resources/maps&amp;lt;/code&amp;gt; in Tiled map editor and see how existing events are set up as an example. Looking at existing maps is a great way to get started.&lt;br /&gt;
&lt;br /&gt;
== Creating an event ==&lt;br /&gt;
&lt;br /&gt;
Events are defined in an '''&amp;quot;Object Layer&amp;quot;'''. Click on the '''&amp;quot;Objects&amp;quot;''' tab and click the http://www.tuxemon.org/images/wiki/tutorial/tiled-new-obj.png icon to create a new Object Layer and name it &amp;quot;Events&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
http://www.tuxemon.org/images/wiki/tutorial/map-tutorial11.png&lt;br /&gt;
&lt;br /&gt;
You create an event by adding an object on the &amp;quot;Events&amp;quot; layer and specifying it's type using a TMX map editor like Tiled. There are three types of events in Tuxemon: &amp;quot;init&amp;quot;, &amp;quot;event&amp;quot;, and &amp;quot;interact&amp;quot;. Init types only run once when the map is loaded. Event types run every event loop. Interact types run when a player is next to a location with the event and presses the action button.&lt;br /&gt;
&lt;br /&gt;
== Event Conditions ==&lt;br /&gt;
Event conditions can be defined within a map editor such as Tiled. After creating an event, add a custom property and name it &amp;quot;'''cond1'''&amp;quot;. You can have any number of conditions tied to a single event.&lt;br /&gt;
&lt;br /&gt;
Each condition property's values are formatted in the following way separated by spaces:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;operator&amp;gt; &amp;lt;condition&amp;gt; &amp;lt;parameters&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''operator''': Whether or not this condition should be true. Can be either &amp;lt;code&amp;gt;is&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;not&amp;lt;/code&amp;gt;.&lt;br /&gt;
* '''condition''': The name of the condition to check for. Check the [[Condition Reference]] for a list of available conditions.&lt;br /&gt;
* '''parameters''': The condition's parameters such as tile position, etc.. Check the [[Condition Reference]] for a list of available condition parameters.&lt;br /&gt;
&lt;br /&gt;
Here are some example event conditions:&lt;br /&gt;
&lt;br /&gt;
http://www.tuxemon.org/images/wiki/tutorial/condition_example.png&lt;br /&gt;
&lt;br /&gt;
=== Event Actions ===&lt;br /&gt;
Event actions can be defined within a map editor such as Tiled. After creating an event, add a custom property and name it &amp;quot;'''act1'''&amp;quot;. You can have any number of actions tied to a single event.&lt;br /&gt;
&lt;br /&gt;
Each action property's values are formatted in the following way separated by spaces:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;action&amp;gt; &amp;lt;parameters&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''action''': The name of the action to execute. Check the [[Action Reference]] for a list of available actions.&lt;br /&gt;
* '''parameters''': The action's parameters such as tile position, etc.. Check the [[Action Reference]] for a list of available action parameters.&lt;br /&gt;
&lt;br /&gt;
Here are some example event actions:&lt;br /&gt;
&lt;br /&gt;
http://www.tuxemon.org/images/wiki/tutorial/action_example.png&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
&lt;br /&gt;
Here is an example of how you would define an event using Tiled:  &lt;br /&gt;
&lt;br /&gt;
http://www.tuxemon.org/images/wiki/tutorial/event_example.png&lt;br /&gt;
&lt;br /&gt;
== Advanced Events ==&lt;br /&gt;
This section describes some more advanced ways you can use events in Tuxemon and even ways you can create brand new custom actions and conditions to use in Tuxemon.&lt;br /&gt;
&lt;br /&gt;
=== Using multiple events together ===&lt;br /&gt;
The best way to string multiple events together is using the &amp;lt;code&amp;gt;set_variable&amp;lt;/code&amp;gt; action and the &amp;lt;code&amp;gt;is variable_set&amp;lt;/code&amp;gt; condition. These two kinds of events will let you set arbitrary game variables that you can use for any purpose. One example of this might be changing the dialog of NPC after you defeat them in battle.&lt;br /&gt;
&lt;br /&gt;
Here's an example of what this might look like with two separate events:&lt;br /&gt;
&lt;br /&gt;
'''event1'''  &lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;cond1&amp;lt;/code&amp;gt; &amp;lt;code&amp;gt;not variable_set npc_defeated:yes&amp;lt;/code&amp;gt;  &lt;br /&gt;
* &amp;lt;code&amp;gt;act1&amp;lt;/code&amp;gt; &amp;lt;code&amp;gt;dialog It's time to BATTLE!&amp;lt;/code&amp;gt;  &lt;br /&gt;
* &amp;lt;code&amp;gt;act2&amp;lt;/code&amp;gt; &amp;lt;code&amp;gt;start_battle 1&amp;lt;/code&amp;gt;  &lt;br /&gt;
* &amp;lt;code&amp;gt;act3&amp;lt;/code&amp;gt; &amp;lt;code&amp;gt;set_variable npc_defeated:yes&amp;lt;/code&amp;gt;  &lt;br /&gt;
&lt;br /&gt;
'''event2'''&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;cond1&amp;lt;/code&amp;gt; &amp;lt;code&amp;gt;is variable_set npc_defeated:yes&amp;lt;/code&amp;gt;  &lt;br /&gt;
* &amp;lt;code&amp;gt;act1&amp;lt;/code&amp;gt; &amp;lt;code&amp;gt;dialog Arrrggg! You beat me!!&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Custom actions and conditions ===&lt;br /&gt;
If a built-in action or condition doesn't exist on the [[Event Reference]] page for something you'd like to do, Tuxemon provides a way to easily create your own custom actions and events. Creating custom events requires some Python programming knowledge.&lt;br /&gt;
&lt;br /&gt;
For a more in-depth guide to creating your own custom event actions or conditions, check out the [[Creating Custom Events]] page. &lt;br /&gt;
&lt;br /&gt;
== Map Properties ==&lt;br /&gt;
&lt;br /&gt;
In addition to event objects, maps may contain special properties acting as map settings. In Tiled they are accessed by selecting Map Properties from the Map menu, then adding the property and value under the Custom Properties section of the Properties list. Available map properties include:&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;scenario&amp;lt;/code&amp;gt; This is necessary if you want to make a new scenario, see below.&lt;br /&gt;
* &amp;lt;code&amp;gt;edges&amp;lt;/code&amp;gt; The edge type of the map. When left out black borders are used. &amp;quot;clamped&amp;quot; will limit the camera within the world boundaries. &amp;quot;stitched&amp;quot; may later be supported to connect opposite edges of a map seamlessly.&lt;br /&gt;
&lt;br /&gt;
== Creating a new scenario and its events ==&lt;br /&gt;
&lt;br /&gt;
Maps also run yaml files, and each scenario has a unique yaml file (in the same maps folder) named after it that lets maps share important events. That's why the 'scenario' property on your tmx file is so important: without it, it won't know which scenario yaml file to pull up.&lt;br /&gt;
&lt;br /&gt;
To make your own scenario, you need to do the following:&lt;br /&gt;
&lt;br /&gt;
First as previously said, you need a start map that has your scenario's name in its scenario property. Second, you need to alter the start_tuxemon.yaml file so people can choose your scenario in the menu and to create the start of its introduction (such as boy/girl choice). I recommend copy-pasting existing scenario code in the file and changing the variable names if you are just getting started. If you don't, then at a minimum include a teleport to your chosen start map.&lt;br /&gt;
&lt;br /&gt;
Third, when creating a custom 'yourscenarioname'.yaml file, think about what 'universal' code you want to run across all of your maps, such as a day/night cycle or custom evolution handling (maybe you want a challenge mode without evolution, in which case, you could leave evolving off). If you are lazy considering just copying another scenario's yaml for evolution and leaving it at that.&lt;br /&gt;
&lt;br /&gt;
Fourth, finish your intro with code for your start map. This can be another yaml file with a name that matches your start map. You can also, if your yaml file gets too big, call another yaml file, say one with a generic heal script you want to re-use on all your healing center / cathedral maps.&lt;br /&gt;
&amp;lt;code&amp;gt;&lt;br /&gt;
  Create Nurse:&lt;br /&gt;
    actions:&lt;br /&gt;
    - create_npc spyder_cathedral_nurse,5,4&lt;br /&gt;
    - load_yaml spyder_cathedral&lt;br /&gt;
    conditions:&lt;br /&gt;
    - not char_exists spyder_cathedral_nurse&lt;br /&gt;
    type: &amp;quot;event&amp;quot;&lt;br /&gt;
&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
See this commit (https://github.com/HippasusTwo/Tuxemon/commit/a77eba3eb1194c6b34a8240ee8d0efe445c33a58) for a mostly full example of creating a bare bones new campaign from scratch (it misses altering two test files which will fire warnings if you don't add your campaign name to 'expected campaigns', and I wasn't as clean with my variable names as I should have been as I reused a lot of variable names from other scenarios, but will still run just fine). If you decide to copy it, beware that it includes code for a 'game over' on full team knockout which for most campaigns you won't want: look at the corresponding yaml and start files for other campaigns for a more normal 'heal on team defeat' campaign.&lt;br /&gt;
&lt;br /&gt;
A more up to date example: https://github.com/Tuxemon/Tuxemon/pull/3478/changes#diff-942084fee05dc580ef53fc24f67fac5eac6cf67b9d47106bc85c05cb9eb51c93&lt;br /&gt;
&lt;br /&gt;
== Event Reference ==&lt;br /&gt;
&lt;br /&gt;
For a list of all available actions and conditions in Tuxemon, check out the [[Event Reference]] page.&lt;/div&gt;</summary>
		<author><name>HippasusTwo</name></author>
	</entry>
	<entry>
		<id>https://wiki.tuxemon.org/index.php?title=Ampystoma&amp;diff=37901</id>
		<title>Ampystoma</title>
		<link rel="alternate" type="text/html" href="https://wiki.tuxemon.org/index.php?title=Ampystoma&amp;diff=37901"/>
		<updated>2026-05-14T03:50:13Z</updated>

		<summary type="html">&lt;p&gt;HippasusTwo: update with new electrical moves, get rid of the early pow 3&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Monster&lt;br /&gt;
|Alternative Names=Maxolightl (zhongtiao1), Monilux, Moniton, Photanna (Sanglorian)&lt;br /&gt;
|Sources=DevilDman, HippasusTwo, Jaskrendix&lt;br /&gt;
|Source Explanation=Design and art by DevilDman. Named by Tricoelacanth. Sprites by JaskRendix and HippasusTwo.&lt;br /&gt;
|Species=Lightning Salamander&lt;br /&gt;
|Evolves=Axolightl&lt;br /&gt;
|Name Origin=''amp'' + ''Ambystoma''&lt;br /&gt;
|Design Origin=Axolotls&lt;br /&gt;
|Main Details=zhongtiao1's suggested move: &amp;quot;max flash, giving the opponent paralysis and lowering their accuracy&amp;quot;&lt;br /&gt;
|TXMN Types=Water&lt;br /&gt;
|TXMN Sub-Elements=Lightning, Water&lt;br /&gt;
|TXMN Completed=Complete&lt;br /&gt;
|TXMN Body Shape=Brute&lt;br /&gt;
|TXMN ID=280&lt;br /&gt;
|TXMN Blurb=You would think AMPYSTOMA's warning coloration would make ambush impossible, but the murky waters it hunts in obscure it until it is ready to reveal itself. It likes to go on land during thunderstorms.&lt;br /&gt;
|TXMN Height=180&lt;br /&gt;
|TXMN Weight=80&lt;br /&gt;
|TXMN Catch Resistance=70&lt;br /&gt;
|TXMN Sexes=Male, Female&lt;br /&gt;
|TXMN Stages=Stage1&lt;br /&gt;
|TXMN Terrains=Freshwater, Swamp&lt;br /&gt;
|Tags=Light, Weather, Water, Electricity, Amphibian&lt;br /&gt;
|Fusion First=Ampy&lt;br /&gt;
|Fusion Second=stoma&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Starfall&lt;br /&gt;
|Technique_Level=1&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Midnight Mantle&lt;br /&gt;
|Technique_Level=1&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Spit Poison&lt;br /&gt;
|Technique_Level=4&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Buzz&lt;br /&gt;
|Technique_Level=7&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Flood&lt;br /&gt;
|Technique_Level=13&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Torch&lt;br /&gt;
|Technique_Level=16&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Neuroshock&lt;br /&gt;
|Technique_Level=19&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Ice Shield&lt;br /&gt;
|Technique_Level=25&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Frostbite&lt;br /&gt;
|Technique_Level=28&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Grinding&lt;br /&gt;
|Technique_Level=31&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Electrical Storm&lt;br /&gt;
|Technique_Level=37&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Geyser&lt;br /&gt;
|Technique_Level=40&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Energy Beam&lt;br /&gt;
|Technique_Level=55&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>HippasusTwo</name></author>
	</entry>
	<entry>
		<id>https://wiki.tuxemon.org/index.php?title=Axolightl&amp;diff=37900</id>
		<title>Axolightl</title>
		<link rel="alternate" type="text/html" href="https://wiki.tuxemon.org/index.php?title=Axolightl&amp;diff=37900"/>
		<updated>2026-05-14T03:48:27Z</updated>

		<summary type="html">&lt;p&gt;HippasusTwo: shouldn't learn pow 3 move so early&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Monster&lt;br /&gt;
|Alternative Names=Axylight, Axowattl&lt;br /&gt;
|Sources=Cavalcadeur, DevilDman, Leo, tamashihoshi&lt;br /&gt;
|Source Explanation=Original design by Cavalcadeur. Art by Leo and DevilDman. Sprites by Cavalcadeur. Face sprites by tamashihoshi.&lt;br /&gt;
|Species=Inchoate&lt;br /&gt;
|SpyderCampaign=Found in the wild on Citypark and Route 2. Used by a trainer in Sea Route C.&lt;br /&gt;
|TXMN Types=Water&lt;br /&gt;
|TXMN Sub-Elements=Water&lt;br /&gt;
|TXMN Completed=Complete&lt;br /&gt;
|TXMN Body Shape=Polliwog&lt;br /&gt;
|TXMN ID=101&lt;br /&gt;
|TXMN Blurb=It lights the deep waters with its tail, marking a safe shelter for fish.&lt;br /&gt;
|TXMN Height=80&lt;br /&gt;
|TXMN Weight=15&lt;br /&gt;
|TXMN Catch Resistance=100&lt;br /&gt;
|TXMN Sexes=Male, Female&lt;br /&gt;
|TXMN Stages=Basic&lt;br /&gt;
|TXMN Terrains=Freshwater, Swamp&lt;br /&gt;
|Tags=Light, Amphibian&lt;br /&gt;
|Fusion First=Axy&lt;br /&gt;
|Fusion Second=lightl&lt;br /&gt;
|TXMN_FR Name=Axolumière&lt;br /&gt;
|TXMN_FR Blurb=Il éclaire les eaux profondes avec sa queue, ce qui permet de protéger les poissons.&lt;br /&gt;
}}&lt;br /&gt;
{{Evolutions&lt;br /&gt;
|Has Evolution=Ampystoma&lt;br /&gt;
|Evolution Level=32&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Starfall&lt;br /&gt;
|Technique_Level=1&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Midnight Mantle&lt;br /&gt;
|Technique_Level=1&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Spit Poison&lt;br /&gt;
|Technique_Level=4&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Buzz&lt;br /&gt;
|Technique_Level=7&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Flood&lt;br /&gt;
|Technique_Level=13&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Torch&lt;br /&gt;
|Technique_Level=16&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Neuroshock&lt;br /&gt;
|Technique_Level=19&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Ice Shield&lt;br /&gt;
|Technique_Level=25&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Frostbite&lt;br /&gt;
|Technique_Level=28&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Grinding&lt;br /&gt;
|Technique_Level=31&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Proboscis&lt;br /&gt;
|Technique_Level=37&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Geyser&lt;br /&gt;
|Technique_Level=40&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>HippasusTwo</name></author>
	</entry>
	<entry>
		<id>https://wiki.tuxemon.org/index.php?title=Pythock&amp;diff=37860</id>
		<title>Pythock</title>
		<link rel="alternate" type="text/html" href="https://wiki.tuxemon.org/index.php?title=Pythock&amp;diff=37860"/>
		<updated>2026-05-12T06:15:39Z</updated>

		<summary type="html">&lt;p&gt;HippasusTwo: give puppet move to puppet&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Monster&lt;br /&gt;
|First URL=https://thebritanniaregion.deviantart.com/art/Snock-and-Pythock-665499159&lt;br /&gt;
|Sources=Involuntary Twitch, TheBritanniaRegion&lt;br /&gt;
|Source Explanation=Design and art by TheBritanniaRegion. Sprites by Involuntary Twitch.&lt;br /&gt;
|Species=Puppet Master&lt;br /&gt;
|Evolves=Snock&lt;br /&gt;
|Name Origin=''python'' + ''sock''&lt;br /&gt;
|Design Origin=Sock puppets and snakes.&lt;br /&gt;
|Main Details=Some children fear this tuxemon after they say the tuxemon comes into their room to scare them at night.&lt;br /&gt;
|SpyderCampaign=N/A&lt;br /&gt;
|TXMN Types=Metal&lt;br /&gt;
|TXMN Sub-Elements=Normal, Shadow&lt;br /&gt;
|TXMN Completed=Complete&lt;br /&gt;
|TXMN Body Shape=Serpent&lt;br /&gt;
|TXMN ID=226&lt;br /&gt;
|TXMN Blurb=Using its shadow puppets, it can use them to fight its opponent with great accuracy and speed. They are much more confident, and will sometimes even use their shadow puppets to entertain small children at puppet shows.&lt;br /&gt;
|TXMN Height=154&lt;br /&gt;
|TXMN Weight=32&lt;br /&gt;
|TXMN Catch Resistance=70&lt;br /&gt;
|TXMN Sexes=Male, Female&lt;br /&gt;
|TXMN Stages=Stage1&lt;br /&gt;
|Tags=Darkness, Pseudopod, Ghost, Shapeshifter, Summoner, Bite, Claws&lt;br /&gt;
|Fusion First=Pyth&lt;br /&gt;
|Fusion Second=ock&lt;br /&gt;
|TXMN_FR Name=Pythaussette&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Strike&lt;br /&gt;
|Technique_Level=1&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Surge&lt;br /&gt;
|Technique_Level=1&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Shade Shield&lt;br /&gt;
|Technique_Level=4&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Rust Bomb&lt;br /&gt;
|Technique_Level=7&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Terror&lt;br /&gt;
|Technique_Level=13&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Shadow Sphere&lt;br /&gt;
|Technique_Level=16&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Sudden Glow&lt;br /&gt;
|Technique_Level=25&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Summon Shadows&lt;br /&gt;
|Technique_Level=28&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Psychic Puppets&lt;br /&gt;
|Technique_Level=31&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Sockpuppet&lt;br /&gt;
|Technique_Level=35&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>HippasusTwo</name></author>
	</entry>
	<entry>
		<id>https://wiki.tuxemon.org/index.php?title=Snock&amp;diff=37859</id>
		<title>Snock</title>
		<link rel="alternate" type="text/html" href="https://wiki.tuxemon.org/index.php?title=Snock&amp;diff=37859"/>
		<updated>2026-05-12T06:14:37Z</updated>

		<summary type="html">&lt;p&gt;HippasusTwo: give puppet move to puppet&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Monster&lt;br /&gt;
|First URL=https://thebritanniaregion.deviantart.com/art/Snock-and-Pythock-665499159&lt;br /&gt;
|Sources=Involuntary Twitch, TheBritanniaRegion&lt;br /&gt;
|Source Explanation=Design and art by TheBritanniaRegion. Sprites by Involuntary Twitch.&lt;br /&gt;
|Species=Sock&lt;br /&gt;
|Name Origin=''snack'' + ''sock''&lt;br /&gt;
|Design Origin=Sock puppets and snakes.&lt;br /&gt;
|Main Details=Snock uses googly eyes from sticker sets to stick onto the socks 'face'.&lt;br /&gt;
|SpyderCampaign=N/A&lt;br /&gt;
|TXMN Types=Metal&lt;br /&gt;
|TXMN Sub-Elements=Normal&lt;br /&gt;
|TXMN Completed=Complete&lt;br /&gt;
|TXMN Body Shape=Serpent&lt;br /&gt;
|TXMN ID=225&lt;br /&gt;
|TXMN Blurb=The snake-like creature hides under the safety of its sock cover. If startled, it will flail and lie very still on the ground to avoid attention.&lt;br /&gt;
|TXMN Height=30&lt;br /&gt;
|TXMN Weight=1&lt;br /&gt;
|TXMN Catch Resistance=100&lt;br /&gt;
|TXMN Sexes=Male, Female&lt;br /&gt;
|TXMN Stages=Basic&lt;br /&gt;
|TXMN Terrains=Urban&lt;br /&gt;
|Tags=Darkness, Pseudopod, Ghost, Shapeshifter&lt;br /&gt;
|Fusion First=Sno&lt;br /&gt;
|Fusion Second=nock&lt;br /&gt;
}}&lt;br /&gt;
{{Evolutions&lt;br /&gt;
|Has Evolution=Pythock&lt;br /&gt;
|Evolution Level=23&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Strike&lt;br /&gt;
|Technique_Level=1&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Surge&lt;br /&gt;
|Technique_Level=1&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Shade Shield&lt;br /&gt;
|Technique_Level=4&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Rust Bomb&lt;br /&gt;
|Technique_Level=7&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Terror&lt;br /&gt;
|Technique_Level=13&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Shadow Sphere&lt;br /&gt;
|Technique_Level=16&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Sudden Glow&lt;br /&gt;
|Technique_Level=25&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Summon Shadows&lt;br /&gt;
|Technique_Level=28&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Psychic Puppets&lt;br /&gt;
|Technique_Level=31&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Sockpuppet&lt;br /&gt;
|Technique_Level=35&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>HippasusTwo</name></author>
	</entry>
	<entry>
		<id>https://wiki.tuxemon.org/index.php?title=Glomon&amp;diff=37858</id>
		<title>Glomon</title>
		<link rel="alternate" type="text/html" href="https://wiki.tuxemon.org/index.php?title=Glomon&amp;diff=37858"/>
		<updated>2026-05-12T06:07:12Z</updated>

		<summary type="html">&lt;p&gt;HippasusTwo: give the bacteria, spread disease&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Monster&lt;br /&gt;
|First URL=https://github.com/limbusdev/guardian_monsters_artwork/blob/master/sprites/monsters/Guardians.md&lt;br /&gt;
|Sources=Georg Eckert, HippasusTwo&lt;br /&gt;
|Source Explanation=Designed and sprited by Georg Eckert. Front, back and face sprites by HippasusTwo.&lt;br /&gt;
|Species=Bacteria&lt;br /&gt;
|Name Origin=''glove'' + ''demon''&lt;br /&gt;
|TXMN Types=Earth, Water&lt;br /&gt;
|TXMN Sub-Elements=Earth, Water&lt;br /&gt;
|TXMN Completed=Complete&lt;br /&gt;
|TXMN Body Shape=Blob&lt;br /&gt;
|TXMN ID=381&lt;br /&gt;
|TXMN Blurb=A colony of bacteria that became new life in a discarded medical glove. It can see out of the back of its body.&lt;br /&gt;
|TXMN Height=150&lt;br /&gt;
|TXMN Weight=20&lt;br /&gt;
|TXMN Catch Resistance=50&lt;br /&gt;
|TXMN Sexes=Neuter&lt;br /&gt;
|TXMN Stages=Standalone&lt;br /&gt;
|TXMN Terrains=Ruins, Urban&lt;br /&gt;
|Tags=Fists, Gaze, Water, Rock&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Bubbles&lt;br /&gt;
|Technique_Level=1&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Muddle&lt;br /&gt;
|Technique_Level=1&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Mudslide&lt;br /&gt;
|Technique_Level=7&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Slime&lt;br /&gt;
|Technique_Level=10&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Hallucinogen Spore&lt;br /&gt;
|Technique_Level=16&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Walls&lt;br /&gt;
|Technique_Level=19&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Sockpuppet&lt;br /&gt;
|Technique_Level=25&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Combat Clone&lt;br /&gt;
|Technique_Level=31&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Tsunami&lt;br /&gt;
|Technique_Level=34&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Damage Division&lt;br /&gt;
|Technique_Level=37&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Arcane Eye&lt;br /&gt;
|Technique_Level=40&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Spread Disease&lt;br /&gt;
|Technique_Level=46&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Earthquake&lt;br /&gt;
|Technique_Level=55&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>HippasusTwo</name></author>
	</entry>
	<entry>
		<id>https://wiki.tuxemon.org/index.php?title=Spread_Disease&amp;diff=37857</id>
		<title>Spread Disease</title>
		<link rel="alternate" type="text/html" href="https://wiki.tuxemon.org/index.php?title=Spread_Disease&amp;diff=37857"/>
		<updated>2026-05-12T06:03:58Z</updated>

		<summary type="html">&lt;p&gt;HippasusTwo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Technique&lt;br /&gt;
|TXMN ID=283&lt;br /&gt;
|TXMN Blurb=Disease doesn't care about your dodge skills or defenses. The user spreads it with malicious glee.&lt;br /&gt;
|TXMN Completed=Complete&lt;br /&gt;
|TXMN Category=Reliable&lt;br /&gt;
|TXMN Type 1=Water&lt;br /&gt;
|TXMN Sub-Elements=Venom&lt;br /&gt;
|TXMN Family=Powerful&lt;br /&gt;
|TXMN Is fast=Extremely Slow&lt;br /&gt;
|TXMN Accuracy=70%&lt;br /&gt;
|TXMN Power=3&lt;br /&gt;
|TXMN Potency=50%&lt;br /&gt;
|TXMN Recharge=4&lt;br /&gt;
|TXMN Target Condition=Festering&lt;br /&gt;
|TXMN Animation Target=1&lt;br /&gt;
|Tags=Toxic, Spore, Bug&lt;br /&gt;
|Main Details=For Nuenflu, but could also work well for microbe or death themed mons as a late game move, and perhaps mosquito mons.&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>HippasusTwo</name></author>
	</entry>
	<entry>
		<id>https://wiki.tuxemon.org/index.php?title=Nuenflu&amp;diff=37856</id>
		<title>Nuenflu</title>
		<link rel="alternate" type="text/html" href="https://wiki.tuxemon.org/index.php?title=Nuenflu&amp;diff=37856"/>
		<updated>2026-05-12T06:02:57Z</updated>

		<summary type="html">&lt;p&gt;HippasusTwo: give the disease spreader, spread disease move&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Monster&lt;br /&gt;
|First URL=http://princess-phoenix.deviantart.com/art/Squirrelish-Creature-340146426&lt;br /&gt;
|Sources=Sanglorian, princess-phoenix&lt;br /&gt;
|Source Explanation=princess-phoenix has released Project Freemon under a Creative Commons Attribution-ShareAlike 3.0 Unported licence for us. Front sprite by princess-phoenix. Back sprite by Sanglorian. Face sprites tweaked by Sanglorian from the front sprite.&lt;br /&gt;
|Species=Snowball&lt;br /&gt;
|Main Details=The Snowball tuxemon. &lt;br /&gt;
&lt;br /&gt;
It secretly spreads disease in the winter months.&lt;br /&gt;
|SpyderCampaign=N/A&lt;br /&gt;
|TXMN Types=Water&lt;br /&gt;
|TXMN Sub-Elements=Frost, Venom&lt;br /&gt;
|TXMN Completed=Complete&lt;br /&gt;
|TXMN Body Shape=Varmint&lt;br /&gt;
|TXMN ID=224&lt;br /&gt;
|TXMN Blurb=It snuggles in homes in the winter months, spreading diseases.&lt;br /&gt;
|TXMN Height=75&lt;br /&gt;
|TXMN Weight=21&lt;br /&gt;
|TXMN Catch Resistance=100&lt;br /&gt;
|TXMN Sexes=Male, Female&lt;br /&gt;
|TXMN Stages=Standalone&lt;br /&gt;
|Tags=Ice, Love, Toxic&lt;br /&gt;
|Fusion First=Nuen&lt;br /&gt;
|Fusion Second=flu&lt;br /&gt;
|TXMN_DE Name=Neugrippig (neu + Grippe + neugierig)&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Ice Claw&lt;br /&gt;
|Technique_Level=1&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Poison Courtship&lt;br /&gt;
|Technique_Level=1&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Blood Bond&lt;br /&gt;
|Technique_Level=4&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Midnight Mantle&lt;br /&gt;
|Technique_Level=7&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Icicle Spear&lt;br /&gt;
|Technique_Level=13&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Goad&lt;br /&gt;
|Technique_Level=16&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Mobbing&lt;br /&gt;
|Technique_Level=19&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Geyser&lt;br /&gt;
|Technique_Level=25&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Biting Winds&lt;br /&gt;
|Technique_Level=28&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Poisonous&lt;br /&gt;
|Technique_Level=31&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Spread Disease&lt;br /&gt;
|Technique_Level=37&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Snowstorm&lt;br /&gt;
|Technique_Level=40&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>HippasusTwo</name></author>
	</entry>
	<entry>
		<id>https://wiki.tuxemon.org/index.php?title=File:Skull.gif&amp;diff=37855</id>
		<title>File:Skull.gif</title>
		<link rel="alternate" type="text/html" href="https://wiki.tuxemon.org/index.php?title=File:Skull.gif&amp;diff=37855"/>
		<updated>2026-05-12T06:00:24Z</updated>

		<summary type="html">&lt;p&gt;HippasusTwo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Technique Animation]]&lt;br /&gt;
[[Category:112px]]&lt;br /&gt;
[[Category:Ansimuz]]&lt;br /&gt;
[[Category:Used Technique Animation]]&lt;br /&gt;
[[Category:Main]]&lt;br /&gt;
[[Category:Entomb]]&lt;br /&gt;
[[Category:Frighten]]&lt;br /&gt;
[[Category:Taunt]]&lt;br /&gt;
[[Category:Spread Disease]]&lt;br /&gt;
[https://ansimuz.itch.io/gothicvania-patreon-collection CC BY]&lt;/div&gt;</summary>
		<author><name>HippasusTwo</name></author>
	</entry>
	<entry>
		<id>https://wiki.tuxemon.org/index.php?title=Spread_Disease&amp;diff=37854</id>
		<title>Spread Disease</title>
		<link rel="alternate" type="text/html" href="https://wiki.tuxemon.org/index.php?title=Spread_Disease&amp;diff=37854"/>
		<updated>2026-05-12T05:59:45Z</updated>

		<summary type="html">&lt;p&gt;HippasusTwo: Created page with &amp;quot;{{Technique |TXMN ID=283 |TXMN Blurb=Disease doesn't care about your dodge skills or defenses. The user spreads it with malicious glee. |TXMN Completed=Complete |TXMN Category=Reliable |TXMN Sub-Elements=Venom |TXMN Family=Powerful |TXMN Is fast=Extremely Slow |TXMN Accuracy=70% |TXMN Power=3 |TXMN Potency=50% |TXMN Recharge=4 |TXMN Target Condition=Festering |TXMN Animation Target=1 |Tags=Toxic, Spore, Bug |Main Details=For Nuenflu, but could also work well for microbe...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Technique&lt;br /&gt;
|TXMN ID=283&lt;br /&gt;
|TXMN Blurb=Disease doesn't care about your dodge skills or defenses. The user spreads it with malicious glee.&lt;br /&gt;
|TXMN Completed=Complete&lt;br /&gt;
|TXMN Category=Reliable&lt;br /&gt;
|TXMN Sub-Elements=Venom&lt;br /&gt;
|TXMN Family=Powerful&lt;br /&gt;
|TXMN Is fast=Extremely Slow&lt;br /&gt;
|TXMN Accuracy=70%&lt;br /&gt;
|TXMN Power=3&lt;br /&gt;
|TXMN Potency=50%&lt;br /&gt;
|TXMN Recharge=4&lt;br /&gt;
|TXMN Target Condition=Festering&lt;br /&gt;
|TXMN Animation Target=1&lt;br /&gt;
|Tags=Toxic, Spore, Bug&lt;br /&gt;
|Main Details=For Nuenflu, but could also work well for microbe or death themed mons as a late game move, and perhaps mosquito mons.&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>HippasusTwo</name></author>
	</entry>
	<entry>
		<id>https://wiki.tuxemon.org/index.php?title=Nuenflu&amp;diff=37853</id>
		<title>Nuenflu</title>
		<link rel="alternate" type="text/html" href="https://wiki.tuxemon.org/index.php?title=Nuenflu&amp;diff=37853"/>
		<updated>2026-05-12T05:49:41Z</updated>

		<summary type="html">&lt;p&gt;HippasusTwo: part poison yet learn 0 poison moves&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Monster&lt;br /&gt;
|First URL=http://princess-phoenix.deviantart.com/art/Squirrelish-Creature-340146426&lt;br /&gt;
|Sources=Sanglorian, princess-phoenix&lt;br /&gt;
|Source Explanation=princess-phoenix has released Project Freemon under a Creative Commons Attribution-ShareAlike 3.0 Unported licence for us. Front sprite by princess-phoenix. Back sprite by Sanglorian. Face sprites tweaked by Sanglorian from the front sprite.&lt;br /&gt;
|Species=Snowball&lt;br /&gt;
|Main Details=The Snowball tuxemon. &lt;br /&gt;
&lt;br /&gt;
It secretly spreads disease in the winter months.&lt;br /&gt;
|SpyderCampaign=N/A&lt;br /&gt;
|TXMN Types=Water&lt;br /&gt;
|TXMN Sub-Elements=Frost, Venom&lt;br /&gt;
|TXMN Completed=Complete&lt;br /&gt;
|TXMN Body Shape=Varmint&lt;br /&gt;
|TXMN ID=224&lt;br /&gt;
|TXMN Blurb=It snuggles in homes in the winter months, spreading diseases.&lt;br /&gt;
|TXMN Height=75&lt;br /&gt;
|TXMN Weight=21&lt;br /&gt;
|TXMN Catch Resistance=100&lt;br /&gt;
|TXMN Sexes=Male, Female&lt;br /&gt;
|TXMN Stages=Standalone&lt;br /&gt;
|Tags=Ice, Love, Toxic&lt;br /&gt;
|Fusion First=Nuen&lt;br /&gt;
|Fusion Second=flu&lt;br /&gt;
|TXMN_DE Name=Neugrippig (neu + Grippe + neugierig)&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Ice Claw&lt;br /&gt;
|Technique_Level=1&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Poison Courtship&lt;br /&gt;
|Technique_Level=1&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Blood Bond&lt;br /&gt;
|Technique_Level=4&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Midnight Mantle&lt;br /&gt;
|Technique_Level=7&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Icicle Spear&lt;br /&gt;
|Technique_Level=13&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Biting Winds&lt;br /&gt;
|Technique_Level=16&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Mobbing&lt;br /&gt;
|Technique_Level=19&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Geyser&lt;br /&gt;
|Technique_Level=25&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Water Blast&lt;br /&gt;
|Technique_Level=28&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Poisonous&lt;br /&gt;
|Technique_Level=31&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Goad&lt;br /&gt;
|Technique_Level=37&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Snowstorm&lt;br /&gt;
|Technique_Level=40&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>HippasusTwo</name></author>
	</entry>
	<entry>
		<id>https://wiki.tuxemon.org/index.php?title=Gastronium&amp;diff=37852</id>
		<title>Gastronium</title>
		<link rel="alternate" type="text/html" href="https://wiki.tuxemon.org/index.php?title=Gastronium&amp;diff=37852"/>
		<updated>2026-05-12T05:45:01Z</updated>

		<summary type="html">&lt;p&gt;HippasusTwo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Monster&lt;br /&gt;
|Sources=Jaskrendix, WDFA-Final&lt;br /&gt;
|Source Explanation=Illustration by WDFA-Final. Sprites by JaskRendix.&lt;br /&gt;
|Species=Plutonium&lt;br /&gt;
|Evolves=Stomic&lt;br /&gt;
|Name Origin=''gastropod'' + ''plutonium''&lt;br /&gt;
|TXMN Types=Metal&lt;br /&gt;
|TXMN Sub-Elements=Metal, Venom&lt;br /&gt;
|TXMN Completed=Complete&lt;br /&gt;
|TXMN Body Shape=Blob&lt;br /&gt;
|TXMN ID=339&lt;br /&gt;
|TXMN Blurb=GASTRONIUM can eat almost anything but prefers heavy, radioactive materials.&lt;br /&gt;
|TXMN Height=100&lt;br /&gt;
|TXMN Weight=40&lt;br /&gt;
|TXMN Catch Resistance=70&lt;br /&gt;
|TXMN Sexes=Neuter&lt;br /&gt;
|TXMN Stages=Stage1&lt;br /&gt;
|Tags=Steel, Toxic, Bomber&lt;br /&gt;
|Fusion First=Gastro&lt;br /&gt;
|Fusion Second=nium&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Acid&lt;br /&gt;
|Technique_Level=1&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Wall of Steel&lt;br /&gt;
|Technique_Level=1&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Viper&lt;br /&gt;
|Technique_Level=4&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Shrapnel&lt;br /&gt;
|Technique_Level=7&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Slime&lt;br /&gt;
|Technique_Level=13&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Radiance&lt;br /&gt;
|Technique_Level=16&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Rust Bomb&lt;br /&gt;
|Technique_Level=19&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Meltdown&lt;br /&gt;
|Technique_Level=25&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Magnetic Body&lt;br /&gt;
|Technique_Level=31&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Gourmet&lt;br /&gt;
|Technique_Level=37&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Poisonous&lt;br /&gt;
|Technique_Level=50&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>HippasusTwo</name></author>
	</entry>
	<entry>
		<id>https://wiki.tuxemon.org/index.php?title=Novaquarius&amp;diff=37851</id>
		<title>Novaquarius</title>
		<link rel="alternate" type="text/html" href="https://wiki.tuxemon.org/index.php?title=Novaquarius&amp;diff=37851"/>
		<updated>2026-05-12T05:41:24Z</updated>

		<summary type="html">&lt;p&gt;HippasusTwo: give poor novaquarius some more moves&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Monster&lt;br /&gt;
|First URL=https://serpexnessie.deviantart.com/art/007-009-Nebufin-Galasces-Novaquarius-665601928&lt;br /&gt;
|Sources=Jaskrendix, Serpexnessie&lt;br /&gt;
|Source Explanation=Design and front sprite by Serpexnessie. Back and face sprites adapted by Jaskrendix.&lt;br /&gt;
|Species=Sea Angel&lt;br /&gt;
|Evolves=Galasces&lt;br /&gt;
|Name Origin=''supernova'' + ''Aquarius''&lt;br /&gt;
|TXMN Types=Metal, Water&lt;br /&gt;
|TXMN Sub-Elements=Venom, Water&lt;br /&gt;
|TXMN Completed=Complete&lt;br /&gt;
|TXMN Body Shape=Polliwog&lt;br /&gt;
|TXMN ID=321&lt;br /&gt;
|TXMN Blurb=A NOVAQUARIUS sting sends the unwary to the hospital, but BUBBITOISE have developed immunity and will nibble on them.&lt;br /&gt;
|TXMN Height=100&lt;br /&gt;
|TXMN Weight=100&lt;br /&gt;
|TXMN Catch Resistance=35&lt;br /&gt;
|TXMN Sexes=Neuter&lt;br /&gt;
|TXMN Stages=Stage2&lt;br /&gt;
|Tags=Celestial, Water, Toxic, Gemstone&lt;br /&gt;
|Fusion First=Nova&lt;br /&gt;
|Fusion Second=aquarius&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Flood&lt;br /&gt;
|Technique_Level=1&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Rot&lt;br /&gt;
|Technique_Level=1&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Crystal&lt;br /&gt;
|Technique_Level=4&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Venomous Tentacle&lt;br /&gt;
|Technique_Level=10&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Spit Poison&lt;br /&gt;
|Technique_Level=19&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Poisonous&lt;br /&gt;
|Technique_Level=24&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Summon Water Spirits&lt;br /&gt;
|Technique_Level=30&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>HippasusTwo</name></author>
	</entry>
	<entry>
		<id>https://wiki.tuxemon.org/index.php?title=Galasces&amp;diff=37850</id>
		<title>Galasces</title>
		<link rel="alternate" type="text/html" href="https://wiki.tuxemon.org/index.php?title=Galasces&amp;diff=37850"/>
		<updated>2026-05-12T05:40:25Z</updated>

		<summary type="html">&lt;p&gt;HippasusTwo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Monster&lt;br /&gt;
|First URL=https://serpexnessie.deviantart.com/art/007-009-Nebufin-Galasces-Novaquarius-665601928&lt;br /&gt;
|Sources=Jaskrendix, Serpexnessie&lt;br /&gt;
|Source Explanation=Design and front sprite by Serpexnessie. Back and face sprites adapted by Jaskrendix.&lt;br /&gt;
|Species=Sea Angel&lt;br /&gt;
|Evolves=Nebufin&lt;br /&gt;
|Name Origin=Perhaps ''galaxies''&lt;br /&gt;
|TXMN Types=Metal, Water&lt;br /&gt;
|TXMN Sub-Elements=Venom, Water&lt;br /&gt;
|TXMN Completed=Complete&lt;br /&gt;
|TXMN Body Shape=Polliwog&lt;br /&gt;
|TXMN ID=320&lt;br /&gt;
|TXMN Blurb=GALASCES can distort its shape to engulf prey its own size.&lt;br /&gt;
|TXMN Height=60&lt;br /&gt;
|TXMN Weight=30&lt;br /&gt;
|TXMN Catch Resistance=70&lt;br /&gt;
|TXMN Sexes=Neuter&lt;br /&gt;
|TXMN Stages=Stage1&lt;br /&gt;
|TXMN Terrains=Sea&lt;br /&gt;
|Tags=Celestial, Water, Toxic, Gemstone&lt;br /&gt;
|Fusion First=Gala&lt;br /&gt;
|Fusion Second=sces&lt;br /&gt;
}}&lt;br /&gt;
{{Evolutions&lt;br /&gt;
|Has Evolution=Novaquarius&lt;br /&gt;
|Evolution Level=32&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Flood&lt;br /&gt;
|Technique_Level=1&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Rot&lt;br /&gt;
|Technique_Level=1&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Crystal&lt;br /&gt;
|Technique_Level=4&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Venomous Tentacle&lt;br /&gt;
|Technique_Level=10&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Spit Poison&lt;br /&gt;
|Technique_Level=19&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Poisonous&lt;br /&gt;
|Technique_Level=24&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Summon Water Spirits&lt;br /&gt;
|Technique_Level=30&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>HippasusTwo</name></author>
	</entry>
	<entry>
		<id>https://wiki.tuxemon.org/index.php?title=Nebufin&amp;diff=37849</id>
		<title>Nebufin</title>
		<link rel="alternate" type="text/html" href="https://wiki.tuxemon.org/index.php?title=Nebufin&amp;diff=37849"/>
		<updated>2026-05-12T05:39:48Z</updated>

		<summary type="html">&lt;p&gt;HippasusTwo: give poor nebufin some more moves&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Monster&lt;br /&gt;
|First URL=https://serpexnessie.deviantart.com/art/007-009-Nebufin-Galasces-Novaquarius-665601928&lt;br /&gt;
|Sources=HippasusTwo, Jaskrendix, Serpexnessie&lt;br /&gt;
|Source Explanation=Design and front sprite by Serpexnessie. Back and face sprites adapted by Jaskrendix.&lt;br /&gt;
|Species=Sea Angel&lt;br /&gt;
|Name Origin=''nebula'' + ''fin''&lt;br /&gt;
|Design Origin=The sea angel (a type of sea slug).&lt;br /&gt;
|TXMN Types=Metal, Water&lt;br /&gt;
|TXMN Sub-Elements=Venom, Water&lt;br /&gt;
|TXMN Completed=Complete&lt;br /&gt;
|TXMN Body Shape=Polliwog&lt;br /&gt;
|TXMN ID=319&lt;br /&gt;
|TXMN Blurb=NEBUFIN's angelic appearance is deceptive, as the monster is predatory.&lt;br /&gt;
|TXMN Height=20&lt;br /&gt;
|TXMN Weight=0.5&lt;br /&gt;
|TXMN Catch Resistance=100&lt;br /&gt;
|TXMN Sexes=Neuter&lt;br /&gt;
|TXMN Stages=Basic&lt;br /&gt;
|TXMN Terrains=Sea&lt;br /&gt;
|Tags=Celestial, Water, Toxic, Gemstone&lt;br /&gt;
|Fusion First=Nebu&lt;br /&gt;
|Fusion Second=fin&lt;br /&gt;
}}&lt;br /&gt;
{{Evolutions&lt;br /&gt;
|Has Evolution=Galasces&lt;br /&gt;
|Evolution Level=16&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Flood&lt;br /&gt;
|Technique_Level=1&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Rot&lt;br /&gt;
|Technique_Level=1&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Crystal&lt;br /&gt;
|Technique_Level=4&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Venomous Tentacle&lt;br /&gt;
|Technique_Level=10&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Spit Poison&lt;br /&gt;
|Technique_Level=19&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Poisonous&lt;br /&gt;
|Technique_Level=24&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Summon Water Spirits&lt;br /&gt;
|Technique_Level=30&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>HippasusTwo</name></author>
	</entry>
	<entry>
		<id>https://wiki.tuxemon.org/index.php?title=Mulgee&amp;diff=37848</id>
		<title>Mulgee</title>
		<link rel="alternate" type="text/html" href="https://wiki.tuxemon.org/index.php?title=Mulgee&amp;diff=37848"/>
		<updated>2026-05-12T05:38:11Z</updated>

		<summary type="html">&lt;p&gt;HippasusTwo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Monster&lt;br /&gt;
|First URL=https://opengameart.org/content/50-monsters-pack-2d&lt;br /&gt;
|Sources=Isaiah658&lt;br /&gt;
|Source Explanation=Sprites by Isaiah658.&lt;br /&gt;
|Species=Symbiote Shroom&lt;br /&gt;
|TXMN Types=Wood&lt;br /&gt;
|TXMN Sub-Elements=Venom, Wood&lt;br /&gt;
|TXMN Body Shape=Landrace&lt;br /&gt;
|TXMN Blurb=Like the mushrooms it carries, all Mulgee are hermaphrodites.&lt;br /&gt;
|TXMN Height=140&lt;br /&gt;
|TXMN Weight=80&lt;br /&gt;
|TXMN Catch Resistance=100&lt;br /&gt;
|TXMN Sexes=Neuter&lt;br /&gt;
|TXMN Stages=Standalone&lt;br /&gt;
|TXMN Terrains=Woodland&lt;br /&gt;
|Tags=Spore, Toxic&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Fungal Spore&lt;br /&gt;
|Technique_Level=1&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Muck&lt;br /&gt;
|Technique_Level=1&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Poison Courtship&lt;br /&gt;
|Technique_Level=4&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Leaf Stab&lt;br /&gt;
|Technique_Level=8&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Hallucinogen Spore&lt;br /&gt;
|Technique_Level=12&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Stampede&lt;br /&gt;
|Technique_Level=16&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Amnesia&lt;br /&gt;
|Technique_Level=20&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Caustic Spray&lt;br /&gt;
|Technique_Level=24&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Poisonous&lt;br /&gt;
|Technique_Level=28&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Mind Explosion&lt;br /&gt;
|Technique_Level=32&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>HippasusTwo</name></author>
	</entry>
	<entry>
		<id>https://wiki.tuxemon.org/index.php?title=Mulgee&amp;diff=37847</id>
		<title>Mulgee</title>
		<link rel="alternate" type="text/html" href="https://wiki.tuxemon.org/index.php?title=Mulgee&amp;diff=37847"/>
		<updated>2026-05-12T05:36:55Z</updated>

		<summary type="html">&lt;p&gt;HippasusTwo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Monster&lt;br /&gt;
|First URL=https://opengameart.org/content/50-monsters-pack-2d&lt;br /&gt;
|Sources=Isaiah658&lt;br /&gt;
|Source Explanation=Sprites by Isaiah658.&lt;br /&gt;
|Species=Symbiote Shroom&lt;br /&gt;
|TXMN Types=Wood&lt;br /&gt;
|TXMN Sub-Elements=Venom, Wood&lt;br /&gt;
|TXMN Body Shape=Landrace&lt;br /&gt;
|TXMN Blurb=Like the mushrooms it carries, all Mulgee are hermaphrodites.&lt;br /&gt;
|TXMN Height=140&lt;br /&gt;
|TXMN Weight=80&lt;br /&gt;
|TXMN Catch Resistance=100&lt;br /&gt;
|TXMN Sexes=Neuter&lt;br /&gt;
|TXMN Stages=Standalone&lt;br /&gt;
|TXMN Terrains=Woodland&lt;br /&gt;
|Tags=Spore, Toxic&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Fungal Spore&lt;br /&gt;
|Technique_Level=1&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Muck&lt;br /&gt;
|Technique_Level=1&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Poison Courtship&lt;br /&gt;
|Technique_Level=4&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Leaf Stab&lt;br /&gt;
|Technique_Level=8&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Hallucinogen Spore&lt;br /&gt;
|Technique_Level=12&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Stampede&lt;br /&gt;
|Technique_Level=16&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Amnesia&lt;br /&gt;
|Technique_Level=20&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Flower Armor&lt;br /&gt;
|Technique_Level=24&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Poisonous&lt;br /&gt;
|Technique_Level=28&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Mind Explosion&lt;br /&gt;
|Technique_Level=32&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>HippasusTwo</name></author>
	</entry>
	<entry>
		<id>https://wiki.tuxemon.org/index.php?title=Summon_Water_Spirits&amp;diff=37846</id>
		<title>Summon Water Spirits</title>
		<link rel="alternate" type="text/html" href="https://wiki.tuxemon.org/index.php?title=Summon_Water_Spirits&amp;diff=37846"/>
		<updated>2026-05-12T05:33:48Z</updated>

		<summary type="html">&lt;p&gt;HippasusTwo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Technique&lt;br /&gt;
|TXMN ID=280&lt;br /&gt;
|TXMN Blurb=They summon water spirits, avoid their touch if you do not wish to be dragged down into watery depths.&lt;br /&gt;
|TXMN Completed=Complete&lt;br /&gt;
|TXMN Category=Touch&lt;br /&gt;
|TXMN Type 1=Water&lt;br /&gt;
|TXMN Sub-Elements=Water&lt;br /&gt;
|TXMN Family=Powerful&lt;br /&gt;
|TXMN Is fast=Slow&lt;br /&gt;
|TXMN Accuracy=90%&lt;br /&gt;
|TXMN Power=2&lt;br /&gt;
|TXMN Effects=foresight 3&lt;br /&gt;
|TXMN Potency=10%&lt;br /&gt;
|TXMN Recharge=4&lt;br /&gt;
|TXMN Target Condition=Stuck&lt;br /&gt;
|TXMN Animation Target=1&lt;br /&gt;
|Tags=Summoner, Water&lt;br /&gt;
|Sources=HippasusTwo&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>HippasusTwo</name></author>
	</entry>
	<entry>
		<id>https://wiki.tuxemon.org/index.php?title=Summon_Water_Spirits&amp;diff=37845</id>
		<title>Summon Water Spirits</title>
		<link rel="alternate" type="text/html" href="https://wiki.tuxemon.org/index.php?title=Summon_Water_Spirits&amp;diff=37845"/>
		<updated>2026-05-12T05:32:37Z</updated>

		<summary type="html">&lt;p&gt;HippasusTwo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Technique&lt;br /&gt;
|TXMN ID=280&lt;br /&gt;
|TXMN Blurb=They summon water spirits, avoid their touch if you do not wish to drown.&lt;br /&gt;
|TXMN Completed=Complete&lt;br /&gt;
|TXMN Category=Touch&lt;br /&gt;
|TXMN Type 1=Water&lt;br /&gt;
|TXMN Sub-Elements=Water&lt;br /&gt;
|TXMN Family=Powerful&lt;br /&gt;
|TXMN Is fast=Slow&lt;br /&gt;
|TXMN Accuracy=90%&lt;br /&gt;
|TXMN Power=2&lt;br /&gt;
|TXMN Effects=foresight 3&lt;br /&gt;
|TXMN Potency=10%&lt;br /&gt;
|TXMN Recharge=4&lt;br /&gt;
|TXMN Animation Target=1&lt;br /&gt;
|Tags=Summoner, Water&lt;br /&gt;
|Sources=HippasusTwo&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>HippasusTwo</name></author>
	</entry>
	<entry>
		<id>https://wiki.tuxemon.org/index.php?title=File:Heal_burst_120.gif&amp;diff=37844</id>
		<title>File:Heal burst 120.gif</title>
		<link rel="alternate" type="text/html" href="https://wiki.tuxemon.org/index.php?title=File:Heal_burst_120.gif&amp;diff=37844"/>
		<updated>2026-05-12T05:31:19Z</updated>

		<summary type="html">&lt;p&gt;HippasusTwo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Technique Animation]]&lt;br /&gt;
[[Category:Superpowers Asset Packs]]&lt;br /&gt;
[[Category:Main]]&lt;br /&gt;
[[Category:Sudden Glow]]&lt;br /&gt;
[[Category:Life Surge]]&lt;br /&gt;
[[Category:Refresh]]&lt;br /&gt;
[[Category:Sunburst]]&lt;br /&gt;
[[Category:Used Technique Animation]]&lt;br /&gt;
&lt;br /&gt;
Adapted by Sanglorian from the Superpowers Asset Packs.&lt;/div&gt;</summary>
		<author><name>HippasusTwo</name></author>
	</entry>
	<entry>
		<id>https://wiki.tuxemon.org/index.php?title=File:Purple_explosion.gif&amp;diff=37843</id>
		<title>File:Purple explosion.gif</title>
		<link rel="alternate" type="text/html" href="https://wiki.tuxemon.org/index.php?title=File:Purple_explosion.gif&amp;diff=37843"/>
		<updated>2026-05-12T05:20:49Z</updated>

		<summary type="html">&lt;p&gt;HippasusTwo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
modified from http://opengameart.org/content/pixel-explosion-12-frames CC BY 3.0, made shorter and different color&lt;br /&gt;
[[Category:Technique Animation]]&lt;br /&gt;
[[Category:96px]]&lt;br /&gt;
[[Category:Used Technique Animation]]&lt;br /&gt;
[[Category:Poison Gas]]&lt;br /&gt;
[[Category:Poisonous]]&lt;br /&gt;
[[Category:Main]]&lt;br /&gt;
[[Category:Spit Poison]]&lt;/div&gt;</summary>
		<author><name>HippasusTwo</name></author>
	</entry>
	<entry>
		<id>https://wiki.tuxemon.org/index.php?title=Mulgee&amp;diff=37842</id>
		<title>Mulgee</title>
		<link rel="alternate" type="text/html" href="https://wiki.tuxemon.org/index.php?title=Mulgee&amp;diff=37842"/>
		<updated>2026-05-12T05:18:45Z</updated>

		<summary type="html">&lt;p&gt;HippasusTwo: probably should have at least one poisonous mushroom in the game&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Monster&lt;br /&gt;
|First URL=https://opengameart.org/content/50-monsters-pack-2d&lt;br /&gt;
|Sources=Isaiah658&lt;br /&gt;
|Source Explanation=Sprites by Isaiah658.&lt;br /&gt;
|Species=Symbiote Shroom&lt;br /&gt;
|TXMN Types=Wood&lt;br /&gt;
|TXMN Sub-Elements=Venom, Wood&lt;br /&gt;
|TXMN Body Shape=Landrace&lt;br /&gt;
|TXMN Blurb=Like the mushrooms it carries, all Mulgee are hermaphrodites.&lt;br /&gt;
|TXMN Height=140&lt;br /&gt;
|TXMN Weight=80&lt;br /&gt;
|TXMN Catch Resistance=100&lt;br /&gt;
|TXMN Sexes=Neuter&lt;br /&gt;
|TXMN Stages=Standalone&lt;br /&gt;
|TXMN Terrains=Woodland&lt;br /&gt;
|Tags=Spore, Toxic&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Fungal Spore&lt;br /&gt;
|Technique_Level=1&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Roll&lt;br /&gt;
|Technique_Level=1&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Poison Courtship&lt;br /&gt;
|Technique_Level=4&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Leaf Stab&lt;br /&gt;
|Technique_Level=8&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Hallucinogen Spore&lt;br /&gt;
|Technique_Level=12&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Stampede&lt;br /&gt;
|Technique_Level=16&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Amnesia&lt;br /&gt;
|Technique_Level=20&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Flower Armor&lt;br /&gt;
|Technique_Level=24&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Mind Explosion&lt;br /&gt;
|Technique_Level=28&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Poisonous&lt;br /&gt;
|Technique_Level=32&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>HippasusTwo</name></author>
	</entry>
	<entry>
		<id>https://wiki.tuxemon.org/index.php?title=Mulgee&amp;diff=37841</id>
		<title>Mulgee</title>
		<link rel="alternate" type="text/html" href="https://wiki.tuxemon.org/index.php?title=Mulgee&amp;diff=37841"/>
		<updated>2026-05-12T05:15:08Z</updated>

		<summary type="html">&lt;p&gt;HippasusTwo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Monster&lt;br /&gt;
|First URL=https://opengameart.org/content/50-monsters-pack-2d&lt;br /&gt;
|Sources=Isaiah658&lt;br /&gt;
|Source Explanation=Sprites by Isaiah658.&lt;br /&gt;
|Species=Symbiote Shroom&lt;br /&gt;
|TXMN Types=Wood&lt;br /&gt;
|TXMN Sub-Elements=Wood&lt;br /&gt;
|TXMN Body Shape=Landrace&lt;br /&gt;
|TXMN Blurb=Like the mushrooms it carries, all Mulgee are hermaphrodites.&lt;br /&gt;
|TXMN Height=140&lt;br /&gt;
|TXMN Weight=80&lt;br /&gt;
|TXMN Catch Resistance=100&lt;br /&gt;
|TXMN Sexes=Neuter&lt;br /&gt;
|TXMN Stages=Standalone&lt;br /&gt;
|Tags=Spore&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Fungal Spore&lt;br /&gt;
|Technique_Level=1&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Roll&lt;br /&gt;
|Technique_Level=1&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Boulder&lt;br /&gt;
|Technique_Level=4&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Leaf Stab&lt;br /&gt;
|Technique_Level=8&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Hallucinogen Spore&lt;br /&gt;
|Technique_Level=12&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Stampede&lt;br /&gt;
|Technique_Level=16&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Amnesia&lt;br /&gt;
|Technique_Level=20&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Flower Armor&lt;br /&gt;
|Technique_Level=24&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Mind Explosion&lt;br /&gt;
|Technique_Level=28&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Poisonous&lt;br /&gt;
|Technique_Level=32&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>HippasusTwo</name></author>
	</entry>
	<entry>
		<id>https://wiki.tuxemon.org/index.php?title=Poisonous&amp;diff=37840</id>
		<title>Poisonous</title>
		<link rel="alternate" type="text/html" href="https://wiki.tuxemon.org/index.php?title=Poisonous&amp;diff=37840"/>
		<updated>2026-05-12T05:12:48Z</updated>

		<summary type="html">&lt;p&gt;HippasusTwo: Created page with &amp;quot;{{Technique |TXMN ID=282 |TXMN Blurb=They coat themselves in a protective poison, absorbing it harmlessly. |TXMN Completed=Complete |TXMN Category=Special |TXMN Type 1=Wood |TXMN Sub-Elements=Venom |TXMN Family=Special |TXMN Is fast=Extremely Fast |TXMN Accuracy=100% |TXMN Effects=Reverse user, &amp;quot;remove poison, user&amp;quot; |TXMN Potency=100% |TXMN Recharge=3 |TXMN User Condition=Elemental Shield |TXMN Animation Target=0 |Tags=Toxic |Main Details=Pretty decent, so it has a cool-...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Technique&lt;br /&gt;
|TXMN ID=282&lt;br /&gt;
|TXMN Blurb=They coat themselves in a protective poison, absorbing it harmlessly.&lt;br /&gt;
|TXMN Completed=Complete&lt;br /&gt;
|TXMN Category=Special&lt;br /&gt;
|TXMN Type 1=Wood&lt;br /&gt;
|TXMN Sub-Elements=Venom&lt;br /&gt;
|TXMN Family=Special&lt;br /&gt;
|TXMN Is fast=Extremely Fast&lt;br /&gt;
|TXMN Accuracy=100%&lt;br /&gt;
|TXMN Effects=Reverse user, &amp;quot;remove poison, user&amp;quot;&lt;br /&gt;
|TXMN Potency=100%&lt;br /&gt;
|TXMN Recharge=3&lt;br /&gt;
|TXMN User Condition=Elemental Shield&lt;br /&gt;
|TXMN Animation Target=0&lt;br /&gt;
|Tags=Toxic&lt;br /&gt;
|Main Details=Pretty decent, so it has a cool-down despite being a special move.&lt;br /&gt;
|Sources=HippasusTwo&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>HippasusTwo</name></author>
	</entry>
	<entry>
		<id>https://wiki.tuxemon.org/index.php?title=File:Purple_explosion.gif&amp;diff=37839</id>
		<title>File:Purple explosion.gif</title>
		<link rel="alternate" type="text/html" href="https://wiki.tuxemon.org/index.php?title=File:Purple_explosion.gif&amp;diff=37839"/>
		<updated>2026-05-12T05:06:04Z</updated>

		<summary type="html">&lt;p&gt;HippasusTwo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
modified from http://opengameart.org/content/pixel-explosion-12-frames CC BY 3.0, made shorter and different color&lt;br /&gt;
[[Category:Technique Animation]]&lt;br /&gt;
[[Category:96px]]&lt;br /&gt;
[[Category:Used Technique Animation]]&lt;br /&gt;
[[Category:Poison Gas]]&lt;br /&gt;
[[Category:Poisonous]]&lt;br /&gt;
[[Category:Main]]&lt;/div&gt;</summary>
		<author><name>HippasusTwo</name></author>
	</entry>
	<entry>
		<id>https://wiki.tuxemon.org/index.php?title=File:Fire-charge.gif&amp;diff=37838</id>
		<title>File:Fire-charge.gif</title>
		<link rel="alternate" type="text/html" href="https://wiki.tuxemon.org/index.php?title=File:Fire-charge.gif&amp;diff=37838"/>
		<updated>2026-05-12T04:58:27Z</updated>

		<summary type="html">&lt;p&gt;HippasusTwo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
by Kelvin Shadewing [[Category:Kelvin Shadewing]]&lt;br /&gt;
Charge effect from https://opengameart.org/content/elemental-charge-effects spacing/padding added but otherwise unaltered. [[Category:64px]] [[Category:Technique Animation]]&lt;br /&gt;
[[Category:Used Technique Animation]][[Category:Main]]&lt;br /&gt;
[[Category:Summon Fire Spirits]]&lt;br /&gt;
[[Category:Tinder]]&lt;/div&gt;</summary>
		<author><name>HippasusTwo</name></author>
	</entry>
	<entry>
		<id>https://wiki.tuxemon.org/index.php?title=Forighness&amp;diff=37837</id>
		<title>Forighness</title>
		<link rel="alternate" type="text/html" href="https://wiki.tuxemon.org/index.php?title=Forighness&amp;diff=37837"/>
		<updated>2026-05-12T04:46:39Z</updated>

		<summary type="html">&lt;p&gt;HippasusTwo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Monster&lt;br /&gt;
|First URL=http://spalding004.deviantart.com/art/Sitran-Region-FakeDex-370934685&lt;br /&gt;
|Sources=Jaskrendix, Spalding004&lt;br /&gt;
|Source Explanation=Spalding004 has released his Sitran Fakedex under a Creative Commons Attribution 4.0 International licence for us.&lt;br /&gt;
|Species=Virtue&lt;br /&gt;
|Name Origin=''forthrightness''&lt;br /&gt;
|Main Details=It is the spirit of god-kings, pontifexes and crusaders.&lt;br /&gt;
&lt;br /&gt;
One of the [[Four Sovereigns]]. [[Category:Four Sovereigns]]&lt;br /&gt;
|TXMN Types=Wood&lt;br /&gt;
|TXMN Sub-Elements=Cosmic, Wood&lt;br /&gt;
|TXMN Body Shape=Sprite&lt;br /&gt;
|TXMN Blurb=FORIGHNESS is the divine spirit of spiritual and political authority, embodying the ideals of a higher power and leading through faith and conviction.&lt;br /&gt;
|TXMN Height=210&lt;br /&gt;
|TXMN Weight=105&lt;br /&gt;
|TXMN Catch Resistance=100&lt;br /&gt;
|TXMN Sexes=Neuter&lt;br /&gt;
|TXMN Stages=Standalone&lt;br /&gt;
|Fusion First=Forigh&lt;br /&gt;
|Fusion Second=ness&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Leaf Stab&lt;br /&gt;
|Technique_Level=1&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Flower Armor&lt;br /&gt;
|Technique_Level=1&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Mind Vise&lt;br /&gt;
|Technique_Level=10&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Healing Herb&lt;br /&gt;
|Technique_Level=20&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Wind Leaf Blade&lt;br /&gt;
|Technique_Level=30&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Woodsmash&lt;br /&gt;
|Technique_Level=40&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Psychic Puppets&lt;br /&gt;
|Technique_Level=50&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>HippasusTwo</name></author>
	</entry>
	<entry>
		<id>https://wiki.tuxemon.org/index.php?title=Summon_Fire_Spirits&amp;diff=37836</id>
		<title>Summon Fire Spirits</title>
		<link rel="alternate" type="text/html" href="https://wiki.tuxemon.org/index.php?title=Summon_Fire_Spirits&amp;diff=37836"/>
		<updated>2026-05-12T04:43:46Z</updated>

		<summary type="html">&lt;p&gt;HippasusTwo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Technique&lt;br /&gt;
|TXMN ID=279&lt;br /&gt;
|TXMN Blurb=They summon fire spirits to engage in battle alongside them.&lt;br /&gt;
|TXMN Completed=Complete&lt;br /&gt;
|TXMN Category=Touch&lt;br /&gt;
|TXMN Type 1=Fire&lt;br /&gt;
|TXMN Sub-Elements=Fire&lt;br /&gt;
|TXMN Family=Powerful&lt;br /&gt;
|TXMN Is fast=Normal&lt;br /&gt;
|TXMN Accuracy=100%&lt;br /&gt;
|TXMN Power=1&lt;br /&gt;
|TXMN Effects=foresight 3&lt;br /&gt;
|TXMN Recharge=4&lt;br /&gt;
|TXMN Animation Target=3&lt;br /&gt;
|Tags=Summoner, Flame&lt;br /&gt;
|Main Details=Let summoners summon fire things.&lt;br /&gt;
|Sources=HippasusTwo&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>HippasusTwo</name></author>
	</entry>
	<entry>
		<id>https://wiki.tuxemon.org/index.php?title=Sovereice&amp;diff=37835</id>
		<title>Sovereice</title>
		<link rel="alternate" type="text/html" href="https://wiki.tuxemon.org/index.php?title=Sovereice&amp;diff=37835"/>
		<updated>2026-05-12T04:41:30Z</updated>

		<summary type="html">&lt;p&gt;HippasusTwo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Monster&lt;br /&gt;
|First URL=http://spalding004.deviantart.com/art/Sitran-Region-FakeDex-370934685&lt;br /&gt;
|Sources=Jaskrendix, Spalding004&lt;br /&gt;
|Source Explanation=Spalding004 has released his Sitran Fakedex under a Creative Commons Attribution 4.0 International licence for us.&lt;br /&gt;
|Species=Formiddable&lt;br /&gt;
|Name Origin=''sovereign'' + ''ice''&lt;br /&gt;
|Main Details=It is the spirit of philosopher-kings, ambassadors and vice-chancellors.&lt;br /&gt;
&lt;br /&gt;
One of the [[Four Sovereigns]]. [[Category:Four Sovereigns]]&lt;br /&gt;
|TXMN Types=Water&lt;br /&gt;
|TXMN Sub-Elements=Frost&lt;br /&gt;
|TXMN Body Shape=Humanoid&lt;br /&gt;
|TXMN Blurb=SOVEREICE represents the intellect and diplomacy of leadership, embodying the wisdom of philosophers and the tact of skilled negotiators.&lt;br /&gt;
|TXMN Height=210&lt;br /&gt;
|TXMN Weight=105&lt;br /&gt;
|TXMN Catch Resistance=100&lt;br /&gt;
|TXMN Sexes=Neuter&lt;br /&gt;
|TXMN Stages=Standalone&lt;br /&gt;
|Fusion First=Sovere&lt;br /&gt;
|Fusion Second=ice&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Snowball&lt;br /&gt;
|Technique_Level=1&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Snowstorm&lt;br /&gt;
|Technique_Level=1&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Ice Shield&lt;br /&gt;
|Technique_Level=5&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Fey Light&lt;br /&gt;
|Technique_Level=10&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Glowing Punch&lt;br /&gt;
|Technique_Level=15&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Avalanche&lt;br /&gt;
|Technique_Level=20&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Frostbite&lt;br /&gt;
|Technique_Level=30&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Mind Explosion&lt;br /&gt;
|Technique_Level=40&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Summon Ice Spirits&lt;br /&gt;
|Technique_Level=50&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>HippasusTwo</name></author>
	</entry>
	<entry>
		<id>https://wiki.tuxemon.org/index.php?title=Summon_Ice_Spirits&amp;diff=37834</id>
		<title>Summon Ice Spirits</title>
		<link rel="alternate" type="text/html" href="https://wiki.tuxemon.org/index.php?title=Summon_Ice_Spirits&amp;diff=37834"/>
		<updated>2026-05-12T04:40:44Z</updated>

		<summary type="html">&lt;p&gt;HippasusTwo: Created page with &amp;quot;{{Technique |TXMN ID=281 |TXMN Blurb=They summon ice spirits whose touch drains the life and heat out of their victims. |TXMN Completed=Complete |TXMN Category=Touch |TXMN Type 1=Water |TXMN Sub-Elements=Frost |TXMN Family=Powerful |TXMN Is fast=Extremely Slow |TXMN Accuracy=70% |TXMN Power=2.5 |TXMN Effects=foresight 3 |TXMN Potency=10% |TXMN Recharge=5 |TXMN Target Condition=Slow |TXMN Animation Target=1 |Tags=Summoner, Ice |Main Details=Feels fitting for the 4 Soverei...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Technique&lt;br /&gt;
|TXMN ID=281&lt;br /&gt;
|TXMN Blurb=They summon ice spirits whose touch drains the life and heat out of their victims.&lt;br /&gt;
|TXMN Completed=Complete&lt;br /&gt;
|TXMN Category=Touch&lt;br /&gt;
|TXMN Type 1=Water&lt;br /&gt;
|TXMN Sub-Elements=Frost&lt;br /&gt;
|TXMN Family=Powerful&lt;br /&gt;
|TXMN Is fast=Extremely Slow&lt;br /&gt;
|TXMN Accuracy=70%&lt;br /&gt;
|TXMN Power=2.5&lt;br /&gt;
|TXMN Effects=foresight 3&lt;br /&gt;
|TXMN Potency=10%&lt;br /&gt;
|TXMN Recharge=5&lt;br /&gt;
|TXMN Target Condition=Slow&lt;br /&gt;
|TXMN Animation Target=1&lt;br /&gt;
|Tags=Summoner, Ice&lt;br /&gt;
|Main Details=Feels fitting for the 4 Sovereigns to have summon moves.&lt;br /&gt;
|Sources=HippasusTwo&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>HippasusTwo</name></author>
	</entry>
	<entry>
		<id>https://wiki.tuxemon.org/index.php?title=Riagal&amp;diff=37833</id>
		<title>Riagal</title>
		<link rel="alternate" type="text/html" href="https://wiki.tuxemon.org/index.php?title=Riagal&amp;diff=37833"/>
		<updated>2026-05-12T04:33:37Z</updated>

		<summary type="html">&lt;p&gt;HippasusTwo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Monster&lt;br /&gt;
|First URL=http://spalding004.deviantart.com/art/Sitran-Region-FakeDex-370934685&lt;br /&gt;
|Sources=Jaskrendix, Spalding004&lt;br /&gt;
|Source Explanation=Spalding004 has released his Sitran Fakedex under a Creative Commons Attribution 4.0 International licence for us.&lt;br /&gt;
|Species=Inheritance&lt;br /&gt;
|Main Details=It is the spirit of dynasts, benevolent dictators and bureaucrats.&lt;br /&gt;
&lt;br /&gt;
One of the [[Four Sovereigns]]. [[Category:Four Sovereigns]]&lt;br /&gt;
|TXMN Types=Water&lt;br /&gt;
|TXMN Sub-Elements=Water&lt;br /&gt;
|TXMN Body Shape=Leviathan&lt;br /&gt;
|TXMN Blurb=Embodying order and control, RIAGAL is the spirit of powerful leaders who shape nations through governance and bureaucracy.&lt;br /&gt;
|TXMN Height=210&lt;br /&gt;
|TXMN Weight=105&lt;br /&gt;
|TXMN Catch Resistance=100&lt;br /&gt;
|TXMN Sexes=Neuter&lt;br /&gt;
|TXMN Stages=Standalone&lt;br /&gt;
|Fusion First=Ria&lt;br /&gt;
|Fusion Second=gal&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Mind Vise&lt;br /&gt;
|Technique_Level=1&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Water Bullet&lt;br /&gt;
|Technique_Level=1&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Fey Light&lt;br /&gt;
|Technique_Level=10&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Water Blast&lt;br /&gt;
|Technique_Level=20&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Depth Charge&lt;br /&gt;
|Technique_Level=30&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Mind Explosion&lt;br /&gt;
|Technique_Level=40&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Summon Water Spirits&lt;br /&gt;
|Technique_Level=50&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>HippasusTwo</name></author>
	</entry>
	<entry>
		<id>https://wiki.tuxemon.org/index.php?title=Summon_Water_Spirits&amp;diff=37832</id>
		<title>Summon Water Spirits</title>
		<link rel="alternate" type="text/html" href="https://wiki.tuxemon.org/index.php?title=Summon_Water_Spirits&amp;diff=37832"/>
		<updated>2026-05-12T04:33:03Z</updated>

		<summary type="html">&lt;p&gt;HippasusTwo: Created page with &amp;quot;{{Technique |TXMN ID=280 |TXMN Blurb=They summon water spirits, avoid their touch if you do not wish to drown. |TXMN Completed=Complete |TXMN Category=Touch |TXMN Type 1=Water |TXMN Sub-Elements=Water |TXMN Family=Powerful |TXMN Is fast=Slow |TXMN Accuracy=90% |TXMN Power=2 |TXMN Effects=foresight 3 |TXMN Recharge=4 |TXMN Animation Target=1 |Tags=Summoner, Water |Sources=HippasusTwo }}&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Technique&lt;br /&gt;
|TXMN ID=280&lt;br /&gt;
|TXMN Blurb=They summon water spirits, avoid their touch if you do not wish to drown.&lt;br /&gt;
|TXMN Completed=Complete&lt;br /&gt;
|TXMN Category=Touch&lt;br /&gt;
|TXMN Type 1=Water&lt;br /&gt;
|TXMN Sub-Elements=Water&lt;br /&gt;
|TXMN Family=Powerful&lt;br /&gt;
|TXMN Is fast=Slow&lt;br /&gt;
|TXMN Accuracy=90%&lt;br /&gt;
|TXMN Power=2&lt;br /&gt;
|TXMN Effects=foresight 3&lt;br /&gt;
|TXMN Recharge=4&lt;br /&gt;
|TXMN Animation Target=1&lt;br /&gt;
|Tags=Summoner, Water&lt;br /&gt;
|Sources=HippasusTwo&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>HippasusTwo</name></author>
	</entry>
	<entry>
		<id>https://wiki.tuxemon.org/index.php?title=Forighness&amp;diff=37831</id>
		<title>Forighness</title>
		<link rel="alternate" type="text/html" href="https://wiki.tuxemon.org/index.php?title=Forighness&amp;diff=37831"/>
		<updated>2026-05-12T04:27:39Z</updated>

		<summary type="html">&lt;p&gt;HippasusTwo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Monster&lt;br /&gt;
|First URL=http://spalding004.deviantart.com/art/Sitran-Region-FakeDex-370934685&lt;br /&gt;
|Sources=Jaskrendix, Spalding004&lt;br /&gt;
|Source Explanation=Spalding004 has released his Sitran Fakedex under a Creative Commons Attribution 4.0 International licence for us.&lt;br /&gt;
|Species=Virtue&lt;br /&gt;
|Name Origin=''forthrightness''&lt;br /&gt;
|Main Details=It is the spirit of god-kings, pontifexes and crusaders.&lt;br /&gt;
&lt;br /&gt;
One of the [[Four Sovereigns]]. [[Category:Four Sovereigns]]&lt;br /&gt;
|TXMN Types=Wood&lt;br /&gt;
|TXMN Sub-Elements=Wood&lt;br /&gt;
|TXMN Body Shape=Sprite&lt;br /&gt;
|TXMN Blurb=FORIGHNESS is the divine spirit of spiritual and political authority, embodying the ideals of a higher power and leading through faith and conviction.&lt;br /&gt;
|TXMN Height=210&lt;br /&gt;
|TXMN Weight=105&lt;br /&gt;
|TXMN Catch Resistance=100&lt;br /&gt;
|TXMN Sexes=Neuter&lt;br /&gt;
|TXMN Stages=Standalone&lt;br /&gt;
|Fusion First=Forigh&lt;br /&gt;
|Fusion Second=ness&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Leaf Stab&lt;br /&gt;
|Technique_Level=1&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Flower Armor&lt;br /&gt;
|Technique_Level=1&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Mind Vise&lt;br /&gt;
|Technique_Level=10&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Healing Herb&lt;br /&gt;
|Technique_Level=20&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Wind Leaf Blade&lt;br /&gt;
|Technique_Level=30&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Woodsmash&lt;br /&gt;
|Technique_Level=40&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Psychic Puppets&lt;br /&gt;
|Technique_Level=50&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>HippasusTwo</name></author>
	</entry>
	<entry>
		<id>https://wiki.tuxemon.org/index.php?title=Magjestic&amp;diff=37830</id>
		<title>Magjestic</title>
		<link rel="alternate" type="text/html" href="https://wiki.tuxemon.org/index.php?title=Magjestic&amp;diff=37830"/>
		<updated>2026-05-12T04:26:00Z</updated>

		<summary type="html">&lt;p&gt;HippasusTwo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Monster&lt;br /&gt;
|First URL=http://spalding004.deviantart.com/art/Sitran-Region-FakeDex-370934685&lt;br /&gt;
|Sources=Jaskrendix, Spalding004&lt;br /&gt;
|Source Explanation=Spalding004 has released his Sitran Fakedex under a Creative Commons Attribution 4.0 International licence for us.&lt;br /&gt;
|Species=Formiddable&lt;br /&gt;
|Name Origin=''magnificent'' + ''majestic''&lt;br /&gt;
|Main Details=It is the spirit of all warrior-kings, generals and war-time prime ministers. &lt;br /&gt;
&lt;br /&gt;
One of the [[Four Sovereigns]]. [[Category:Four Sovereigns]]&lt;br /&gt;
|TXMN Types=Fire&lt;br /&gt;
|TXMN Sub-Elements=Fire, Cosmic&lt;br /&gt;
|TXMN Body Shape=Sprite&lt;br /&gt;
|TXMN Blurb=A fiery spirit of courage and conquest, MAGJESTIC represents those who lead from the front, inspiring armies and shaping history through warfare.&lt;br /&gt;
|TXMN Height=220&lt;br /&gt;
|TXMN Weight=105&lt;br /&gt;
|TXMN Catch Resistance=100&lt;br /&gt;
|TXMN Sexes=Neuter&lt;br /&gt;
|TXMN Stages=Standalone&lt;br /&gt;
|Tags=Summoner&lt;br /&gt;
|Fusion First=Mag&lt;br /&gt;
|Fusion Second=jestic&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Mind Vise&lt;br /&gt;
|Technique_Level=1&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Breathe Fire&lt;br /&gt;
|Technique_Level=1&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Fey Light&lt;br /&gt;
|Technique_Level=10&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Magic Spell&lt;br /&gt;
|Technique_Level=20&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Summon Fire Spirits&lt;br /&gt;
|Technique_Level=25&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Oven&lt;br /&gt;
|Technique_Level=30&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Mind Explosion&lt;br /&gt;
|Technique_Level=40&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>HippasusTwo</name></author>
	</entry>
	<entry>
		<id>https://wiki.tuxemon.org/index.php?title=Summon_Fire_Spirits&amp;diff=37829</id>
		<title>Summon Fire Spirits</title>
		<link rel="alternate" type="text/html" href="https://wiki.tuxemon.org/index.php?title=Summon_Fire_Spirits&amp;diff=37829"/>
		<updated>2026-05-12T04:24:00Z</updated>

		<summary type="html">&lt;p&gt;HippasusTwo: Created page with &amp;quot;{{Technique |TXMN ID=279 |TXMN Blurb=They summon fire spirits to engage in battle alongside them. |TXMN Completed=Complete |TXMN Category=Touch |TXMN Type 1=Fire |TXMN Sub-Elements=Fire |TXMN Family=Powerful |TXMN Is fast=Normal |TXMN Accuracy=100% |TXMN Power=1 |TXMN Effects=foresight 3 |TXMN Recharge=4 |Tags=Summoner, Flame |Main Details=Let summoners summon fire things. |Sources=HippasusTwo }}&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Technique&lt;br /&gt;
|TXMN ID=279&lt;br /&gt;
|TXMN Blurb=They summon fire spirits to engage in battle alongside them.&lt;br /&gt;
|TXMN Completed=Complete&lt;br /&gt;
|TXMN Category=Touch&lt;br /&gt;
|TXMN Type 1=Fire&lt;br /&gt;
|TXMN Sub-Elements=Fire&lt;br /&gt;
|TXMN Family=Powerful&lt;br /&gt;
|TXMN Is fast=Normal&lt;br /&gt;
|TXMN Accuracy=100%&lt;br /&gt;
|TXMN Power=1&lt;br /&gt;
|TXMN Effects=foresight 3&lt;br /&gt;
|TXMN Recharge=4&lt;br /&gt;
|Tags=Summoner, Flame&lt;br /&gt;
|Main Details=Let summoners summon fire things.&lt;br /&gt;
|Sources=HippasusTwo&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>HippasusTwo</name></author>
	</entry>
	<entry>
		<id>https://wiki.tuxemon.org/index.php?title=File:Fire-charge.gif&amp;diff=37828</id>
		<title>File:Fire-charge.gif</title>
		<link rel="alternate" type="text/html" href="https://wiki.tuxemon.org/index.php?title=File:Fire-charge.gif&amp;diff=37828"/>
		<updated>2026-05-12T04:14:06Z</updated>

		<summary type="html">&lt;p&gt;HippasusTwo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
by Kelvin Shadewing [[Category:Kelvin Shadewing]]&lt;br /&gt;
Charge effect from https://opengameart.org/content/elemental-charge-effects spacing/padding added but otherwise unaltered. [[Category:64px]] [[Category:Technique Animation]]&lt;br /&gt;
[[Category:Used Technique Animation]][[Category:Main]]&lt;br /&gt;
[[Category:Summon Fire Spirits]]&lt;/div&gt;</summary>
		<author><name>HippasusTwo</name></author>
	</entry>
	<entry>
		<id>https://wiki.tuxemon.org/index.php?title=File:Fire-charge.gif&amp;diff=37827</id>
		<title>File:Fire-charge.gif</title>
		<link rel="alternate" type="text/html" href="https://wiki.tuxemon.org/index.php?title=File:Fire-charge.gif&amp;diff=37827"/>
		<updated>2026-05-12T04:13:49Z</updated>

		<summary type="html">&lt;p&gt;HippasusTwo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
by Kelvin Shadewing [[Category:Kelvin Shadewing]]&lt;br /&gt;
Charge effect from https://opengameart.org/content/elemental-charge-effects spacing/padding added but otherwise unaltered. [[Category:64px]] [[Category:Technique Animation]]&lt;br /&gt;
[[Category:Used Technique Animation]]&lt;br /&gt;
[[Category:Used Technique Animation]][[Category:Main]]&lt;br /&gt;
[[Category:Summon Fire Spirits&lt;/div&gt;</summary>
		<author><name>HippasusTwo</name></author>
	</entry>
	<entry>
		<id>https://wiki.tuxemon.org/index.php?title=File:Water-charge.gif&amp;diff=37826</id>
		<title>File:Water-charge.gif</title>
		<link rel="alternate" type="text/html" href="https://wiki.tuxemon.org/index.php?title=File:Water-charge.gif&amp;diff=37826"/>
		<updated>2026-05-12T04:13:30Z</updated>

		<summary type="html">&lt;p&gt;HippasusTwo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
by Kelvin Shadewing [[Category:Kelvin Shadewing]]&lt;br /&gt;
Charge effect from https://opengameart.org/content/elemental-charge-effects spacing/padding added but otherwise unaltered. [[Category:64px]] [[Category:Technique Animation]]&lt;br /&gt;
[[Category:Used Technique Animation]]&lt;br /&gt;
[[Category:Used Technique Animation]][[Category:Main]]&lt;br /&gt;
[[Category:Summon Water Spirits]]&lt;/div&gt;</summary>
		<author><name>HippasusTwo</name></author>
	</entry>
	<entry>
		<id>https://wiki.tuxemon.org/index.php?title=File:Icy-charge.gif&amp;diff=37825</id>
		<title>File:Icy-charge.gif</title>
		<link rel="alternate" type="text/html" href="https://wiki.tuxemon.org/index.php?title=File:Icy-charge.gif&amp;diff=37825"/>
		<updated>2026-05-12T04:13:05Z</updated>

		<summary type="html">&lt;p&gt;HippasusTwo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
by Kelvin Shadewing [[Category:Kelvin Shadewing]]&lt;br /&gt;
Charge effect from https://opengameart.org/content/elemental-charge-effects spacing/padding added but otherwise unaltered. [[Category:64px]] [[Category:Technique Animation]]&lt;br /&gt;
[[Category:Used Technique Animation]][[Category:Main]]&lt;br /&gt;
[[Category:Summon Ice Spirits]]&lt;/div&gt;</summary>
		<author><name>HippasusTwo</name></author>
	</entry>
	<entry>
		<id>https://wiki.tuxemon.org/index.php?title=Body_Swap&amp;diff=37824</id>
		<title>Body Swap</title>
		<link rel="alternate" type="text/html" href="https://wiki.tuxemon.org/index.php?title=Body_Swap&amp;diff=37824"/>
		<updated>2026-05-12T04:11:03Z</updated>

		<summary type="html">&lt;p&gt;HippasusTwo: Created page with &amp;quot;{{Technique |TXMN Blurb=They try to swap bodies with another. |TXMN Category=Special |TXMN Sub-Elements=Cosmic |TXMN Family=Special |TXMN Recharge=4 |Main Details=Unfinished. could be a condition swap with target, a type swap with target, or even a species swap with target (altho' that would be pretty bizarre, it might be a lot of fun). }}&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Technique&lt;br /&gt;
|TXMN Blurb=They try to swap bodies with another.&lt;br /&gt;
|TXMN Category=Special&lt;br /&gt;
|TXMN Sub-Elements=Cosmic&lt;br /&gt;
|TXMN Family=Special&lt;br /&gt;
|TXMN Recharge=4&lt;br /&gt;
|Main Details=Unfinished. could be a condition swap with target, a type swap with target, or even a species swap with target (altho' that would be pretty bizarre, it might be a lot of fun).&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>HippasusTwo</name></author>
	</entry>
	<entry>
		<id>https://wiki.tuxemon.org/index.php?title=Oceamind&amp;diff=37823</id>
		<title>Oceamind</title>
		<link rel="alternate" type="text/html" href="https://wiki.tuxemon.org/index.php?title=Oceamind&amp;diff=37823"/>
		<updated>2026-05-12T04:05:48Z</updated>

		<summary type="html">&lt;p&gt;HippasusTwo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Monster&lt;br /&gt;
|First URL=https://serpexnessie.deviantart.com/art/43-Oceamind-666022784&lt;br /&gt;
|Sources=Jaskrendix, Serpexnessie&lt;br /&gt;
|Source Explanation=Design and front sprite by Serpexnessie. Face sprites adapted by Jaskrendix.&lt;br /&gt;
|Name Origin=''ocean'' + ''mind''&lt;br /&gt;
|Design Origin=The [https://en.wikipedia.org/wiki/Barreleye barreleye] fish, which has a transparent head.&lt;br /&gt;
|Main Details=Oceamind has a transparent head, allowing its barrel-shaped eyes to gaze upwards, detecting prey silhouettes in the dark waters. Its piercing stare and ability to sense its surroundings make it a formidable opponent.&lt;br /&gt;
&lt;br /&gt;
== The Legend of the Oceamind ==&lt;br /&gt;
In the depths where sunlight fears to tread, it's said that a creature of pure thought exists. Born from the primordial waters, Oceamind is a being of immense intellect, its consciousness as vast and deep as the ocean itself. Some whisper that Oceamind is the keeper of the sea's secrets, its mind a repository of knowledge older than time. Others believe it too be a benevolent guardian, shaping the currents and tides with its will. But all agree on one thing: to encounter Oceamind is to glimpse the very soul of the ocean.&lt;br /&gt;
|TXMN Types=Water&lt;br /&gt;
|TXMN Sub-Elements=Cosmic, Water&lt;br /&gt;
|TXMN Body Shape=Piscine&lt;br /&gt;
|TXMN Blurb=Some whisper that OCEAMIND is the keeper of the sea's secrets.&lt;br /&gt;
|TXMN Height=90&lt;br /&gt;
|TXMN Weight=60&lt;br /&gt;
|TXMN Catch Resistance=100&lt;br /&gt;
|TXMN Sexes=Male, Female&lt;br /&gt;
|TXMN Stages=Standalone&lt;br /&gt;
|TXMN Terrains=Sea&lt;br /&gt;
|Fusion First=Ocea&lt;br /&gt;
|Fusion Second=mind&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Bubbles&lt;br /&gt;
|Technique_Level=1&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Mind Vise&lt;br /&gt;
|Technique_Level=1&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Shadow Sphere&lt;br /&gt;
|Technique_Level=10&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Neuroshock&lt;br /&gt;
|Technique_Level=20&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Mind Explosion&lt;br /&gt;
|Technique_Level=30&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Psychic Puppets&lt;br /&gt;
|Technique_Level=40&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>HippasusTwo</name></author>
	</entry>
	<entry>
		<id>https://wiki.tuxemon.org/index.php?title=Summon_Shadows&amp;diff=37822</id>
		<title>Summon Shadows</title>
		<link rel="alternate" type="text/html" href="https://wiki.tuxemon.org/index.php?title=Summon_Shadows&amp;diff=37822"/>
		<updated>2026-05-12T04:03:47Z</updated>

		<summary type="html">&lt;p&gt;HippasusTwo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Technique&lt;br /&gt;
|TXMN ID=277&lt;br /&gt;
|TXMN Blurb=They ritualistically summon shadows to attack, then join in the melee as a shadow themselves.&lt;br /&gt;
|TXMN Completed=Complete&lt;br /&gt;
|TXMN Category=Touch&lt;br /&gt;
|TXMN Type 1=Metal&lt;br /&gt;
|TXMN Sub-Elements=Shadow&lt;br /&gt;
|TXMN Family=Exotic&lt;br /&gt;
|TXMN Is fast=Slow&lt;br /&gt;
|TXMN Accuracy=80%&lt;br /&gt;
|TXMN Power=2&lt;br /&gt;
|TXMN Effects=foresight 2&lt;br /&gt;
|TXMN Recharge=3&lt;br /&gt;
|TXMN Animation Target=3&lt;br /&gt;
|Tags=Summoner&lt;br /&gt;
|Main Details=Noticed there are not really a lot of 'summoning' techniques to go with summoner tag, also no reach / touch shadow moves.&lt;br /&gt;
Could be tweaked in power as needed.&lt;br /&gt;
Mid to late melee-stat using game move. Melee counterpart to Curse, perhaps?&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>HippasusTwo</name></author>
	</entry>
	<entry>
		<id>https://wiki.tuxemon.org/index.php?title=Psychic_Puppets&amp;diff=37821</id>
		<title>Psychic Puppets</title>
		<link rel="alternate" type="text/html" href="https://wiki.tuxemon.org/index.php?title=Psychic_Puppets&amp;diff=37821"/>
		<updated>2026-05-12T03:47:27Z</updated>

		<summary type="html">&lt;p&gt;HippasusTwo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Technique&lt;br /&gt;
|TXMN ID=278&lt;br /&gt;
|TXMN Blurb=They begin taking control of others as puppets or creating psychic spirits and using them to attack, then join the fray themselves.&lt;br /&gt;
|TXMN Completed=Complete&lt;br /&gt;
|TXMN Category=Melee&lt;br /&gt;
|TXMN Type 1=Fire&lt;br /&gt;
|TXMN Sub-Elements=Cosmic&lt;br /&gt;
|TXMN Family=Powerful&lt;br /&gt;
|TXMN Is fast=Slow&lt;br /&gt;
|TXMN Accuracy=80%&lt;br /&gt;
|TXMN Power=2.5&lt;br /&gt;
|TXMN Effects=foresight 3&lt;br /&gt;
|TXMN Recharge=5&lt;br /&gt;
|TXMN Animation Target=3&lt;br /&gt;
|Tags=Summoner, Mental&lt;br /&gt;
|Main Details=more late game move variety + fix dearth of summoner moves that are actually about summoning.&lt;br /&gt;
|Sources=HippasusTwo&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>HippasusTwo</name></author>
	</entry>
	<entry>
		<id>https://wiki.tuxemon.org/index.php?title=Psychic_Puppets&amp;diff=37820</id>
		<title>Psychic Puppets</title>
		<link rel="alternate" type="text/html" href="https://wiki.tuxemon.org/index.php?title=Psychic_Puppets&amp;diff=37820"/>
		<updated>2026-05-12T03:47:04Z</updated>

		<summary type="html">&lt;p&gt;HippasusTwo: Created page with &amp;quot;{{Technique |TXMN ID=278 |TXMN Blurb=They begin taking control of others as puppets or creating psychic spirits and using them to attack, then join the fray themselves. |TXMN Completed=Complete |TXMN Category=Melee |TXMN Sub-Elements=Cosmic |TXMN Family=Powerful |TXMN Is fast=Slow |TXMN Accuracy=80% |TXMN Power=2.5 |TXMN Effects=foresight 3 |TXMN Recharge=5 |TXMN Animation Target=3 |Tags=Summoner, Mental |Main Details=more late game move variety + fix dearth of summoner...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Technique&lt;br /&gt;
|TXMN ID=278&lt;br /&gt;
|TXMN Blurb=They begin taking control of others as puppets or creating psychic spirits and using them to attack, then join the fray themselves.&lt;br /&gt;
|TXMN Completed=Complete&lt;br /&gt;
|TXMN Category=Melee&lt;br /&gt;
|TXMN Sub-Elements=Cosmic&lt;br /&gt;
|TXMN Family=Powerful&lt;br /&gt;
|TXMN Is fast=Slow&lt;br /&gt;
|TXMN Accuracy=80%&lt;br /&gt;
|TXMN Power=2.5&lt;br /&gt;
|TXMN Effects=foresight 3&lt;br /&gt;
|TXMN Recharge=5&lt;br /&gt;
|TXMN Animation Target=3&lt;br /&gt;
|Tags=Summoner, Mental&lt;br /&gt;
|Main Details=more late game move variety + fix dearth of summoner moves that are actually about summoning.&lt;br /&gt;
|Sources=HippasusTwo&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>HippasusTwo</name></author>
	</entry>
	<entry>
		<id>https://wiki.tuxemon.org/index.php?title=File:Pink-swirl.gif&amp;diff=37819</id>
		<title>File:Pink-swirl.gif</title>
		<link rel="alternate" type="text/html" href="https://wiki.tuxemon.org/index.php?title=File:Pink-swirl.gif&amp;diff=37819"/>
		<updated>2026-05-12T03:38:46Z</updated>

		<summary type="html">&lt;p&gt;HippasusTwo: Altered from a charge effect (originally by Kelvin Shadewing Category:Kelvin Shadewing, 
Charge effect from https://opengameart.org/content/elemental-charge-effects) by HippasusTwo
spacing/padding added + color alteration and a swirl effect.
Category:64px Category:Technique Animation
Category:Used Technique Animation
Category:Psychic Puppets
Category:Body Swap
Category:Main&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Altered from a charge effect (originally by Kelvin Shadewing [[Category:Kelvin Shadewing]], &lt;br /&gt;
Charge effect from https://opengameart.org/content/elemental-charge-effects) by HippasusTwo&lt;br /&gt;
spacing/padding added + color alteration and a swirl effect.&lt;br /&gt;
[[Category:64px]] [[Category:Technique Animation]]&lt;br /&gt;
[[Category:Used Technique Animation]]&lt;br /&gt;
[[Category:Psychic Puppets]]&lt;br /&gt;
[[Category:Body Swap]]&lt;br /&gt;
[[Category:Main]]&lt;/div&gt;</summary>
		<author><name>HippasusTwo</name></author>
	</entry>
	<entry>
		<id>https://wiki.tuxemon.org/index.php?title=Hoarse&amp;diff=37818</id>
		<title>Hoarse</title>
		<link rel="alternate" type="text/html" href="https://wiki.tuxemon.org/index.php?title=Hoarse&amp;diff=37818"/>
		<updated>2026-05-12T03:11:04Z</updated>

		<summary type="html">&lt;p&gt;HippasusTwo: venom pony should have a venom bite.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Monster&lt;br /&gt;
|Sources=HippasusTwo, Rsg167&lt;br /&gt;
|Source Explanation=Designed and sprited by Rsg167. Front and back sprites by HippasusTwo.&lt;br /&gt;
|Species=Field-Dweller&lt;br /&gt;
|Name Origin=''hoarse'' (rough), evoking ''horse''&lt;br /&gt;
|Main Details=Hoarse has an infectious bite, but most of its strength is in its kick. All forms of this creature have toxic saliva. Don't pet its snout!&lt;br /&gt;
|TXMN Types=Earth&lt;br /&gt;
|TXMN Sub-Elements=Normal, Shadow&lt;br /&gt;
|TXMN Completed=Complete&lt;br /&gt;
|TXMN Body Shape=Landrace&lt;br /&gt;
|TXMN ID=309&lt;br /&gt;
|TXMN Blurb=It appears to be a farm animal, but it was mistreated by its owner.&lt;br /&gt;
|TXMN Height=130&lt;br /&gt;
|TXMN Weight=130&lt;br /&gt;
|TXMN Catch Resistance=100&lt;br /&gt;
|TXMN Sexes=Male, Female&lt;br /&gt;
|TXMN Stages=Basic&lt;br /&gt;
|Tags=Megafauna&lt;br /&gt;
|Fusion First=Hoa&lt;br /&gt;
|Fusion Second=rse&lt;br /&gt;
}}&lt;br /&gt;
{{Evolutions&lt;br /&gt;
|Has Evolution=Equill&lt;br /&gt;
|Evolution Level=30&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Stampede&lt;br /&gt;
|Technique_Level=1&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Wallow&lt;br /&gt;
|Technique_Level=1&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Hibernate&lt;br /&gt;
|Technique_Level=4&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Mudslide&lt;br /&gt;
|Technique_Level=10&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Infectious Bite&lt;br /&gt;
|Technique_Level=19&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Shadow Sphere&lt;br /&gt;
|Technique_Level=25&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Earthquake&lt;br /&gt;
|Technique_Level=31&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>HippasusTwo</name></author>
	</entry>
	<entry>
		<id>https://wiki.tuxemon.org/index.php?title=Equill&amp;diff=37817</id>
		<title>Equill</title>
		<link rel="alternate" type="text/html" href="https://wiki.tuxemon.org/index.php?title=Equill&amp;diff=37817"/>
		<updated>2026-05-12T03:09:20Z</updated>

		<summary type="html">&lt;p&gt;HippasusTwo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Monster&lt;br /&gt;
|Alternative Names=Hoarseleg,&lt;br /&gt;
|Sources=HippasusTwo, Rsg167&lt;br /&gt;
|Source Explanation=Designed and sprited by Rsg167. Front and back sprites by HippasusTwo.&lt;br /&gt;
|Species=Cave-Dweller&lt;br /&gt;
|Evolves=Hoarse&lt;br /&gt;
|Name Origin=''equus'' + ''ill''&lt;br /&gt;
|Main Details=Equill cannot bite its foes like its previous form. Instead, Equill excels at scratching and moving quickly.&lt;br /&gt;
|TXMN Types=Earth&lt;br /&gt;
|TXMN Sub-Elements=Normal, Shadow&lt;br /&gt;
|TXMN Completed=Complete&lt;br /&gt;
|TXMN Body Shape=Landrace&lt;br /&gt;
|TXMN ID=310&lt;br /&gt;
|TXMN Blurb=Its bitterness causes it to transform. It hides its ugliness in the dark.&lt;br /&gt;
|TXMN Height=160&lt;br /&gt;
|TXMN Weight=500&lt;br /&gt;
|TXMN Catch Resistance=70&lt;br /&gt;
|TXMN Sexes=Male, Female&lt;br /&gt;
|TXMN Stages=Stage1&lt;br /&gt;
|Tags=Megafauna, Darkness, Toxic&lt;br /&gt;
|Fusion First=Equi&lt;br /&gt;
|Fusion Second=ill&lt;br /&gt;
}}&lt;br /&gt;
{{Evolutions&lt;br /&gt;
|Has Evolution=Hoarseshoo&lt;br /&gt;
|Evolution Level=55&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Stampede&lt;br /&gt;
|Technique_Level=1&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Wallow&lt;br /&gt;
|Technique_Level=1&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Hibernate&lt;br /&gt;
|Technique_Level=4&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Mudslide&lt;br /&gt;
|Technique_Level=10&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Infectious Bite&lt;br /&gt;
|Technique_Level=19&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Shadow Sphere&lt;br /&gt;
|Technique_Level=25&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Energy Beam&lt;br /&gt;
|Technique_Level=31&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Shade Shield&lt;br /&gt;
|Technique_Level=40&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Shadow Blast&lt;br /&gt;
|Technique_Level=45&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Summon Shadows&lt;br /&gt;
|Technique_Level=56&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>HippasusTwo</name></author>
	</entry>
	<entry>
		<id>https://wiki.tuxemon.org/index.php?title=Hoarseshoo&amp;diff=37816</id>
		<title>Hoarseshoo</title>
		<link rel="alternate" type="text/html" href="https://wiki.tuxemon.org/index.php?title=Hoarseshoo&amp;diff=37816"/>
		<updated>2026-05-12T03:08:27Z</updated>

		<summary type="html">&lt;p&gt;HippasusTwo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Monster&lt;br /&gt;
|Sources=HippasusTwo, Rsg167&lt;br /&gt;
|Source Explanation=Designed and sprited by Rsg167. Front and back sprites by HippasusTwo.&lt;br /&gt;
|Species=Attercob&lt;br /&gt;
|Evolves=Equill&lt;br /&gt;
|Name Origin=''hoarse'' (rough) + ''shoo'', evoking ''horseshoe''&lt;br /&gt;
|Main Details=Hoarseshoo has venomous fangs. Watch out!&lt;br /&gt;
|TXMN Types=Earth&lt;br /&gt;
|TXMN Sub-Elements=Shadow, Venom&lt;br /&gt;
|TXMN Completed=Complete&lt;br /&gt;
|TXMN Body Shape=Blob&lt;br /&gt;
|TXMN ID=311&lt;br /&gt;
|TXMN Blurb=It is what is left when an EQUILL's shadow eats its body.&lt;br /&gt;
|TXMN Height=300&lt;br /&gt;
|TXMN Weight=1300&lt;br /&gt;
|TXMN Catch Resistance=35&lt;br /&gt;
|TXMN Sexes=Male, Female&lt;br /&gt;
|TXMN Stages=Stage2&lt;br /&gt;
|Tags=Megafauna, Darkness, Toxic&lt;br /&gt;
|Fusion First=Hoarse&lt;br /&gt;
|Fusion Second=shoo&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Stampede&lt;br /&gt;
|Technique_Level=1&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Wallow&lt;br /&gt;
|Technique_Level=1&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Hibernate&lt;br /&gt;
|Technique_Level=4&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Mudslide&lt;br /&gt;
|Technique_Level=10&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Infectious Bite&lt;br /&gt;
|Technique_Level=19&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Shadow Sphere&lt;br /&gt;
|Technique_Level=25&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Shadow Blast&lt;br /&gt;
|Technique_Level=31&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Energy Beam&lt;br /&gt;
|Technique_Level=40&lt;br /&gt;
}}&lt;br /&gt;
{{Technique Allocation&lt;br /&gt;
|Has_Technique=Summon Shadows&lt;br /&gt;
|Technique_Level=56&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>HippasusTwo</name></author>
	</entry>
	<entry>
		<id>https://wiki.tuxemon.org/index.php?title=Summon_Shadows&amp;diff=37815</id>
		<title>Summon Shadows</title>
		<link rel="alternate" type="text/html" href="https://wiki.tuxemon.org/index.php?title=Summon_Shadows&amp;diff=37815"/>
		<updated>2026-05-12T03:05:13Z</updated>

		<summary type="html">&lt;p&gt;HippasusTwo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Technique&lt;br /&gt;
|TXMN ID=277&lt;br /&gt;
|TXMN Blurb=They ritualistically summon shadows to attack, then join in the melee as a shadow themselves.&lt;br /&gt;
|TXMN Completed=Complete&lt;br /&gt;
|TXMN Category=Touch&lt;br /&gt;
|TXMN Type 1=Metal&lt;br /&gt;
|TXMN Sub-Elements=Shadow&lt;br /&gt;
|TXMN Family=Exotic&lt;br /&gt;
|TXMN Is fast=Slow&lt;br /&gt;
|TXMN Accuracy=80%&lt;br /&gt;
|TXMN Power=2&lt;br /&gt;
|TXMN Effects=foresight 2&lt;br /&gt;
|TXMN Recharge=3&lt;br /&gt;
|TXMN Animation Target=3&lt;br /&gt;
|Tags=Summoner&lt;br /&gt;
|Main Details=Noticed there are not really a lot of 'summoning' techniques to go with summoner tag, also no reach / touch shadow moves. &lt;br /&gt;
Could be tweaked in power as needed.&lt;br /&gt;
Mid to late melee-stat using game move.&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>HippasusTwo</name></author>
	</entry>
	<entry>
		<id>https://wiki.tuxemon.org/index.php?title=Summon_Shadows&amp;diff=37814</id>
		<title>Summon Shadows</title>
		<link rel="alternate" type="text/html" href="https://wiki.tuxemon.org/index.php?title=Summon_Shadows&amp;diff=37814"/>
		<updated>2026-05-12T03:04:32Z</updated>

		<summary type="html">&lt;p&gt;HippasusTwo: Created page with &amp;quot;{{Technique |TXMN ID=277 |TXMN Blurb=They ritualistically summon shadows to attack, then join in the melee as a shadow themselves. |TXMN Completed=Complete |TXMN Category=Touch |TXMN Type 1=Metal |TXMN Sub-Elements=Shadow |TXMN Family=Exotic |TXMN Is fast=Slow |TXMN Accuracy=80% |TXMN Power=2 |TXMN Effects=foresight 2 |TXMN Recharge=3 |Tags=Summoner |Main Details=Noticed there are not really a lot of 'summoning' techniques to go with summoner tag, also no reach / touch s...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Technique&lt;br /&gt;
|TXMN ID=277&lt;br /&gt;
|TXMN Blurb=They ritualistically summon shadows to attack, then join in the melee as a shadow themselves.&lt;br /&gt;
|TXMN Completed=Complete&lt;br /&gt;
|TXMN Category=Touch&lt;br /&gt;
|TXMN Type 1=Metal&lt;br /&gt;
|TXMN Sub-Elements=Shadow&lt;br /&gt;
|TXMN Family=Exotic&lt;br /&gt;
|TXMN Is fast=Slow&lt;br /&gt;
|TXMN Accuracy=80%&lt;br /&gt;
|TXMN Power=2&lt;br /&gt;
|TXMN Effects=foresight 2&lt;br /&gt;
|TXMN Recharge=3&lt;br /&gt;
|Tags=Summoner&lt;br /&gt;
|Main Details=Noticed there are not really a lot of 'summoning' techniques to go with summoner tag, also no reach / touch shadow moves. &lt;br /&gt;
Could be tweaked in power as needed.&lt;br /&gt;
Mid to late melee-stat using game move.&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>HippasusTwo</name></author>
	</entry>
</feed>